mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-22 20:51:20 +00:00
6eac0540bf
- treat DPad as 4 regular buttons (was already the case mostly, but now the code is simpler) - rename in_invertLook to joy_invertLook and in_useJoystick to in_useGamepad and remove unused CVars - make controller Start button generate K_ESCAPE events, so it can always be used to open/close the menu (similar to D3BFG) - move mousecursor with sticks, A button (south) for left-click, B button (east) for right-click (doesn't work in PDA yet) - removed special handling of K_JOY_BTN_* in idWindow::HandleEvent() by generating fake mouse button events for gamepad A/B in idUserInterfaceLocal::HandleEvent() |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |