dhewm3/neo
Daniel Gibson 5ff59547a4 Make r_showDepth work
before it displayed the float values from the depth buffers as
byte-wise RGBA values, which looked weird and wasn't super helpful..

now it's displayed as luminance float (i.e. one float representing
greyscale), and transformed in the same way the TDM particle shader
transforms the depth values to doom units (and then scaled back to
0..1, with 1 representing 3000 units)
2024-07-25 03:24:20 +02:00
..
cm Fix/work around other misc. compiler warnings 2023-01-05 09:06:34 +01:00
d3xp Initialize variabls ubsan complained about 2024-03-20 18:32:26 +01:00
framework Merge soft particles from thedarkmod 2.04 2024-07-25 03:24:20 +02:00
game Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-17 04:03:27 +01:00
idlib Add some functions to handle UTF-8 strings 2024-06-02 13:14:30 +02:00
libs/imgui Update Dear ImGui to 1.90.8 2024-06-06 20:05:54 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Make r_showDepth work 2024-07-25 03:24:20 +02:00
sound Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
sys Add r_glDebugContext to enable OpenGL debug context and -callback 2024-07-25 03:24:20 +02:00
tools Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2023-02-04 19:34:29 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui HighDPI support, hopefully 2024-06-03 14:49:23 +02:00
CMakeLists.txt Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00