dhewm3/neo/framework
Daniel Gibson e1e443dbe1 Fix CPU architectore in version strings on Windows
BUILD_CPU has been replaced by D3_ARCH, which is also set by CMake on
most platforms, except for Windows, there it's set in neo/sys/platform.h
because CMake is not able to tell us what CPU platforms it's targeting
(for other platforms we parse the output of gcc/clang's -dumpmachine
 option, but for MSVC that's not an option, of course)
2025-03-03 05:27:37 +01:00
..
async Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
miniz Fix setting z_off64_t in minizconf.h 2024-10-11 01:03:53 +02:00
minizip Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
BuildDefines.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
BuildVersion.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
CmdSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CmdSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Common.cpp Fix CPU architectore in version strings on Windows 2025-03-03 05:27:37 +01:00
Common.h - Moved debugger intialistion after GameDll load 2021-07-03 01:14:49 +02:00
Compressor.cpp Use int instead of long in idCompressor_Arithmetic methods 2012-06-28 13:02:46 +02:00
Compressor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Console.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
Console.h Make console history persistent 2012-11-13 23:21:38 +01:00
CVarSystem.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
CVarSystem.h MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that 2021-05-08 05:54:42 +02:00
DeclAF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
DeclAF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp ImGui: Improve integration, use scalable font, Control Options menu 2024-05-22 19:46:38 +02:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclManager.cpp Fix "Save as" in Particle Editor 2021-05-08 21:05:56 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.cpp Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclParticle.h Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclPDA.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoChecksum.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
DemoFile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoFile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Dhewm3SettingsMenu.cpp Show some OpenGL information in Dhewm3SettingsMenu's Video tab 2025-01-21 01:17:40 +01:00
EditField.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
EditField.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
File.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
File.h Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
FileSystem.cpp Mods menu: improve base and d3xp entries, set d3xp basemod for more mods 2024-07-27 22:11:59 +02:00
FileSystem.h Make sure MAX_OSPATH has sane size; fix some typos 2022-01-16 06:02:40 +01:00
Game.h - Unbreaking Game and GameEdit API / ABI for game debugger use 2021-06-28 23:38:38 +02:00
GameCallbacks_local.h rev feedback v1. 2021-07-01 01:09:15 +02:00
KeyInput.cpp Fix SDL1.2 build and some runtime issues with SDL1.2 2024-06-02 15:40:09 +02:00
KeyInput.h added a simple printing of the key/button pressed (#567) 2024-03-25 02:39:12 +01:00
Licensee.h Bump SAVEGAME_VERSION to 18 for the CstDoom3 GUI changes 2025-01-21 03:04:18 +01:00
Session.cpp Bump SAVEGAME_VERSION to 18 for the CstDoom3 GUI changes 2025-01-21 03:04:18 +01:00
Session.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Session_local.h Add com_disableAutoSaves CVar (fix #620) 2025-01-15 04:21:49 +01:00
Session_menu.cpp Add com_disableAutoSaves CVar (fix #620) 2025-01-15 04:21:49 +01:00
Unzip.h Use updated minizip version for unzip 2013-06-12 00:07:09 +02:00
UsercmdGen.cpp Don't ignore "ridiculous mouse deltas", allow sensitivity < 1.0 2024-12-03 19:27:58 +01:00
UsercmdGen.h Fix gamepad pseudo-mouse input for UIs in multiplayer mode 2024-01-17 17:45:43 +01:00