dhewm3/neo/d3xp/gamesys
Daniel Gibson e1e443dbe1 Fix CPU architectore in version strings on Windows
BUILD_CPU has been replaced by D3_ARCH, which is also set by CMake on
most platforms, except for Windows, there it's set in neo/sys/platform.h
because CMake is not able to tell us what CPU platforms it's targeting
(for other platforms we parse the output of gcc/clang's -dumpmachine
 option, but for MSVC that's not an option, of course)
2025-03-03 05:27:37 +01:00
..
Callbacks.cpp Fix event callbacks for x86_64 2011-12-10 15:36:09 +01:00
Class.cpp idClass::operator new() and delete: align to intptr_t 2024-10-31 03:18:33 +01:00
Class.h Revise patch after comments 2018-10-28 19:53:39 +01:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DebugGraph.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Event.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
Event.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2011-12-10 15:36:03 +01:00
SaveGame.cpp Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
SaveGame.h Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
SysCmds.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
SysCmds.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
SysCvar.cpp Fix CPU architectore in version strings on Windows 2025-03-03 05:27:37 +01:00
SysCvar.h Added "g_hitEffect" CVar to disable damage effects to the player camera 2020-05-30 05:23:13 +02:00
TypeInfo.cpp Fix most (according to warnings) remaining 64bit issues in tool code 2021-05-08 05:43:52 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00