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1b8777a008
This kills the funky GL logging stubs, which unnecessarily complicates the build process (think future cmake). As for logging GL calls: Use apitrace for that https://github.com/apitrace/apitrace |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
openal | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
SConstruct |