dhewm3/neo/game
Daniel Gibson 1b2baf43ad Add information about dhewm3 build to savegames
like the dhewm3 version and the OS and architecture of the dhewm3
version that created the savegame.
Also added an internalSavegameVersion so be independent of BUILD_NUMBER

fixes #344
2021-02-21 06:05:47 +01:00
..
ai import AROS changes 2017-04-02 00:42:28 +01:00
anim More logging cleanup 2012-07-20 00:12:55 +02:00
gamesys Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
physics Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
script Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
Actor.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Actor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AF.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AFEntity.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AFEntity.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
BrittleFracture.cpp Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
BrittleFracture.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Camera.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Camera.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EndLevel.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EndLevel.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Entity.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Entity.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Fx.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Game_local.cpp Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
Game_local.h Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2012-06-28 13:52:25 +02:00
GameBase.h Split Game_local.h 2011-12-19 23:21:41 +01:00
GameEdit.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
GameEdit.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
IK.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
IK.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Item.cpp Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
Item.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Light.h Fix -Woverloaded-virtual warnings 2011-12-22 12:33:27 +01:00
Misc.cpp Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
Misc.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Moveable.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Moveable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Mover.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Mover.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Player.cpp Fix lingering messages in HUD after loading savegame 2020-07-27 03:39:12 +02:00
Player.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
PlayerIcon.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
PlayerView.cpp Use g_hitEffect CVar variable directly instead of getting it by name 2020-05-30 05:41:22 +02:00
PlayerView.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Projectile.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Projectile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Pvs.cpp Fix new[]/delete missmatches and memory leaks found by clang's ASAN 2015-12-17 18:11:03 +01:00
Pvs.h Rename PVS vars to match their type 2012-06-28 13:52:26 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2015-10-11 23:27:42 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SmokeParticles.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Sound.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Sound.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Target.cpp Get rid of ID_DEMO_BUILD 2012-07-03 21:12:55 +02:00
Target.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Trigger.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Trigger.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Weapon.cpp Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Weapon.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
WorldSpawn.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00