dhewm3/neo
Daniel Gibson 08970f186d CMake: Don't try to find X11
causes trouble on macOS, and we shouldn't interact with X11 directly
anyway, because SDL does it for us.
OpenBSD apparently needed it (at least it was added for OpenBSD
support), but the only place I can imagine it being needed is the
superfluous #include <SDL_syswm.h> in neo/sys/glimp.cpp - which I now
removed. In case it's needed after all please tell me, then I'll add it
again - but guarded by if(os STREQUALS "OpenBSD") or however one checks
for OpenBSD in CMake.
2019-01-13 19:06:32 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Revert changes for Demo to d3xp/ - Demo only needs game/ code 2019-01-07 15:06:59 +01:00
framework Fall back to demo/ if no gamedata can be found in base/ 2019-01-07 15:06:59 +01:00
game Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
idlib Fix pot. Crash in idWinding2D::ExpandForAxialBox() 2018-12-09 04:16:43 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Scale "Menu" GUIs (incl. PDA + fullscreen vids) to 4:3 2018-10-28 05:29:11 +01:00
sound Fix entering the menu or saving the game stopping some sounds. 2018-08-19 16:58:44 +02:00
sys CMake: Don't try to find X11 2019-01-13 19:06:32 +01:00
tools Some spelling error fixes found during Debian build 2018-06-30 00:08:45 -01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Additional fix 2019-01-07 15:06:59 +01:00
CMakeLists.txt CMake: Don't try to find X11 2019-01-13 19:06:32 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00