mirror of
https://github.com/dhewm/dhewm3.git
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08970f186d
causes trouble on macOS, and we shouldn't interact with X11 directly anyway, because SDL does it for us. OpenBSD apparently needed it (at least it was added for OpenBSD support), but the only place I can imagine it being needed is the superfluous #include <SDL_syswm.h> in neo/sys/glimp.cpp - which I now removed. In case it's needed after all please tell me, then I'll add it again - but guarded by if(os STREQUALS "OpenBSD") or however one checks for OpenBSD in CMake. |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |