Commit graph

12 commits

Author SHA1 Message Date
dhewg
ca04dd36d8 Get rid of the unused Sys_FPU_ClearStack 2011-12-22 11:07:01 +01:00
dhewg
6e0c766d14 Unify all Sys_GetProcessorId()
Use SDL functions whenever possible.
2011-12-22 11:07:00 +01:00
dhewg
4150029322 Unify CPUID_FTZ and CPUID_DAZ
Get rid of the 2 CPUID flags and combine them with SSE in one
implementation.
SSE flags can now be set on all x86 and x86_64 platforms -
independent of -ffast-math.
Helper defines borrowed from STREFLOP.
2011-12-22 10:38:40 +01:00
dhewg
acfe2489e4 Get rid of unused CPUID flags 2011-12-22 10:38:40 +01:00
dhewg
e2b46a5a34 Get rid of Sys_GetClockticks() and Sys_ClockTicksPerSecond()
Now unused.
2011-12-22 10:38:39 +01:00
dhewg
736ec20d4d Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2011-12-19 23:21:47 +01:00
dhewg
b2ccf9240c Fix Wwrite-strings warnings in sys/win32
deprecated conversion from string constant to ‘char*’
2011-12-14 18:20:31 +01:00
dhewg
661e8f453b Stub out win32 CPU functions for MinGW
Most of these use MSVC style asm.
Binaries compiled with MinGW will not use any SIMD code for now.
2011-12-14 18:20:30 +01:00
dhewg
18762483e6 Change return type of [Sys_]GetProcessorId to int
Fixes compile error: invalid conversion from 'int' to 'cpuid_t'
2011-12-13 18:57:30 +01:00
dhewg
79ad905e05 Fix all whitespace errors
Excluding 3rd party files.
2011-12-10 15:35:54 +01:00
dhewg
ff493f6847 Fix quoting in GPL headers 2011-12-10 15:34:48 +01:00
Timothee 'TTimo' Besset
fb1609f554 hello world 2011-11-22 15:28:15 -06:00