dhewm3/neo/sys/win32/win_cpu.cpp
dhewg 6e0c766d14 Unify all Sys_GetProcessorId()
Use SDL functions whenever possible.
2011-12-22 11:07:00 +01:00

348 lines
8 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include "sys/win32/win_local.h"
/*
===============================================================================
FPU
===============================================================================
*/
typedef struct bitFlag_s {
const char *name;
int bit;
} bitFlag_t;
static byte fpuState[128], *statePtr = fpuState;
static char fpuString[2048];
static bitFlag_t controlWordFlags[] = {
{ "Invalid operation", 0 },
{ "Denormalized operand", 1 },
{ "Divide-by-zero", 2 },
{ "Numeric overflow", 3 },
{ "Numeric underflow", 4 },
{ "Inexact result (precision)", 5 },
{ "Infinity control", 12 },
{ "", 0 }
};
static const char *precisionControlField[] = {
"Single Precision (24-bits)",
"Reserved",
"Double Precision (53-bits)",
"Double Extended Precision (64-bits)"
};
static const char *roundingControlField[] = {
"Round to nearest",
"Round down",
"Round up",
"Round toward zero"
};
static bitFlag_t statusWordFlags[] = {
{ "Invalid operation", 0 },
{ "Denormalized operand", 1 },
{ "Divide-by-zero", 2 },
{ "Numeric overflow", 3 },
{ "Numeric underflow", 4 },
{ "Inexact result (precision)", 5 },
{ "Stack fault", 6 },
{ "Error summary status", 7 },
{ "FPU busy", 15 },
{ "", 0 }
};
/*
===============
Sys_FPU_PrintStateFlags
===============
*/
int Sys_FPU_PrintStateFlags( char *ptr, int ctrl, int stat, int tags, int inof, int inse, int opof, int opse ) {
#ifdef _MSC_VER
int i, length = 0;
length += sprintf( ptr+length, "CTRL = %08x\n"
"STAT = %08x\n"
"TAGS = %08x\n"
"INOF = %08x\n"
"INSE = %08x\n"
"OPOF = %08x\n"
"OPSE = %08x\n"
"\n",
ctrl, stat, tags, inof, inse, opof, opse );
length += sprintf( ptr+length, "Control Word:\n" );
for ( i = 0; controlWordFlags[i].name[0]; i++ ) {
length += sprintf( ptr+length, " %-30s = %s\n", controlWordFlags[i].name, ( ctrl & ( 1 << controlWordFlags[i].bit ) ) ? "true" : "false" );
}
length += sprintf( ptr+length, " %-30s = %s\n", "Precision control", precisionControlField[(ctrl>>8)&3] );
length += sprintf( ptr+length, " %-30s = %s\n", "Rounding control", roundingControlField[(ctrl>>10)&3] );
length += sprintf( ptr+length, "Status Word:\n" );
for ( i = 0; statusWordFlags[i].name[0]; i++ ) {
ptr += sprintf( ptr+length, " %-30s = %s\n", statusWordFlags[i].name, ( stat & ( 1 << statusWordFlags[i].bit ) ) ? "true" : "false" );
}
length += sprintf( ptr+length, " %-30s = %d%d%d%d\n", "Condition code", (stat>>8)&1, (stat>>9)&1, (stat>>10)&1, (stat>>14)&1 );
length += sprintf( ptr+length, " %-30s = %d\n", "Top of stack pointer", (stat>>11)&7 );
return length;
#else
return 0;
#endif
}
/*
===============
Sys_FPU_StackIsEmpty
===============
*/
bool Sys_FPU_StackIsEmpty( void ) {
#ifdef _MSC_VER
__asm {
mov eax, statePtr
fnstenv [eax]
mov eax, [eax+8]
xor eax, 0xFFFFFFFF
and eax, 0x0000FFFF
jz empty
}
return false;
empty:
return true;
#else
return true;
#endif
}
/*
===============
Sys_FPU_ClearStack
===============
*/
void Sys_FPU_ClearStack( void ) {
#ifdef _MSC_VER
__asm {
mov eax, statePtr
fnstenv [eax]
mov eax, [eax+8]
xor eax, 0xFFFFFFFF
mov edx, (3<<14)
emptyStack:
mov ecx, eax
and ecx, edx
jz done
fstp st
shr edx, 2
jmp emptyStack
done:
}
#endif
}
/*
===============
Sys_FPU_GetState
gets the FPU state without changing the state
===============
*/
const char *Sys_FPU_GetState( void ) {
#ifdef _MSC_VER
double fpuStack[8] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
double *fpuStackPtr = fpuStack;
int i, numValues;
char *ptr;
__asm {
mov esi, statePtr
mov edi, fpuStackPtr
fnstenv [esi]
mov esi, [esi+8]
xor esi, 0xFFFFFFFF
mov edx, (3<<14)
xor eax, eax
mov ecx, esi
and ecx, edx
jz done
fst qword ptr [edi+0]
inc eax
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(1)
fst qword ptr [edi+8]
inc eax
fxch st(1)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(2)
fst qword ptr [edi+16]
inc eax
fxch st(2)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(3)
fst qword ptr [edi+24]
inc eax
fxch st(3)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(4)
fst qword ptr [edi+32]
inc eax
fxch st(4)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(5)
fst qword ptr [edi+40]
inc eax
fxch st(5)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(6)
fst qword ptr [edi+48]
inc eax
fxch st(6)
shr edx, 2
mov ecx, esi
and ecx, edx
jz done
fxch st(7)
fst qword ptr [edi+56]
inc eax
fxch st(7)
done:
mov numValues, eax
}
int ctrl = *(int *)&fpuState[0];
int stat = *(int *)&fpuState[4];
int tags = *(int *)&fpuState[8];
int inof = *(int *)&fpuState[12];
int inse = *(int *)&fpuState[16];
int opof = *(int *)&fpuState[20];
int opse = *(int *)&fpuState[24];
ptr = fpuString;
ptr += sprintf( ptr,"FPU State:\n"
"num values on stack = %d\n", numValues );
for ( i = 0; i < 8; i++ ) {
ptr += sprintf( ptr, "ST%d = %1.10e\n", i, fpuStack[i] );
}
Sys_FPU_PrintStateFlags( ptr, ctrl, stat, tags, inof, inse, opof, opse );
return fpuString;
#else
return "";
#endif
}
/*
===============
Sys_FPU_EnableExceptions
===============
*/
void Sys_FPU_EnableExceptions( int exceptions ) {
#ifdef _MSC_VER
__asm {
mov eax, statePtr
mov ecx, exceptions
and cx, 63
not cx
fnstcw word ptr [eax]
mov bx, word ptr [eax]
or bx, 63
and bx, cx
mov word ptr [eax], bx
fldcw word ptr [eax]
}
#endif
}
/*
===============
Sys_FPU_SetPrecision
===============
*/
void Sys_FPU_SetPrecision( int precision ) {
#ifdef _MSC_VER
short precisionBitTable[4] = { 0, 1, 3, 0 };
short precisionBits = precisionBitTable[precision & 3] << 8;
short precisionMask = ~( ( 1 << 9 ) | ( 1 << 8 ) );
__asm {
mov eax, statePtr
mov cx, precisionBits
fnstcw word ptr [eax]
mov bx, word ptr [eax]
and bx, precisionMask
or bx, cx
mov word ptr [eax], bx
fldcw word ptr [eax]
}
#endif
}
/*
================
Sys_FPU_SetRounding
================
*/
void Sys_FPU_SetRounding( int rounding ) {
#ifdef _MSC_VER
short roundingBitTable[4] = { 0, 1, 2, 3 };
short roundingBits = roundingBitTable[rounding & 3] << 10;
short roundingMask = ~( ( 1 << 11 ) | ( 1 << 10 ) );
__asm {
mov eax, statePtr
mov cx, roundingBits
fnstcw word ptr [eax]
mov bx, word ptr [eax]
and bx, roundingMask
or bx, cx
mov word ptr [eax], bx
fldcw word ptr [eax]
}
#endif
}