dhewm3-sdk/game
Daniel Gibson 0362794f2c Make Hardqore2 work
without the change in Script_Program.h I got
"ERROR: Exceeded global memory size" from idProgram::ReserveMem()
Now the scripts get a bit more memory (like in D3XP) and that seems to
work.

I also had to disable assertions. This means that Debug builds don't
work and -DNDEBUG must be set.
2018-08-27 02:02:13 +02:00
..
ai Make Hardqore2 build 2018-08-26 23:55:54 +02:00
anim Make Hardqore2 build 2018-08-26 23:55:54 +02:00
gamesys Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
physics Make Hardqore2 build 2018-08-26 23:55:54 +02:00
script Make Hardqore2 work 2018-08-27 02:02:13 +02:00
Actor.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Actor.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
AF.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
AFEntity.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
BrittleFracture.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
BrittleFracture.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Entity.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Fx.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Fx.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Fx_old.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Fx_old.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Game_local.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Game_local.h Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Item.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Liquid.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Liquid.h Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Misc.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Misc.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Moveable.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Moveable.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Mover.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Mover.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Player.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
PlayerView.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Projectile.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Projectile.h Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Pvs.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Pvs.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Target.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
tracer.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
tracer.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Trigger.cpp Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Trigger.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Weapon.cpp Make Hardqore2 build 2018-08-26 23:55:54 +02:00
Weapon.h Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00