.. |
ai
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Make it build in Debugbuilds and only include sourcehook.h where needed
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2018-08-27 22:15:30 +02:00 |
anim
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
gamesys
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Update SysCvar.cpp
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2018-10-21 04:31:15 +02:00 |
physics
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
script
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Actor.cpp
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Update Actor.cpp
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2018-10-21 04:31:15 +02:00 |
Actor.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
AF.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AF.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AFEntity.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
AFEntity.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
BrittleFracture.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
BrittleFracture.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Camera.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Camera.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
EndLevel.cpp
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Make game dll names and compiler defines for mods configurable
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2018-08-26 04:47:00 +02:00 |
EndLevel.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Entity.cpp
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Fix another arrow-shooting Assertion
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2018-09-02 03:42:59 +02:00 |
Entity.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Fx.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Fx.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Game_local.cpp
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Remove SourceHook, use new common->SetCallback() instead
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2018-09-30 05:21:12 +02:00 |
Game_local.h
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Make it build in Debugbuilds and only include sourcehook.h where needed
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2018-08-27 22:15:30 +02:00 |
Game_network.cpp
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s/ReadDeltaLong/ReadDeltaInt/
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2018-08-20 01:46:33 +02:00 |
GameBase.h
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Split Game_local.h
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2018-08-20 01:46:27 +02:00 |
GameEdit.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
GameEdit.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Grabber.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Grabber.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
IK.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
IK.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Item.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Item.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Light.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
Light.h
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Fix -Woverloaded-virtual warnings
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2018-08-20 01:46:29 +02:00 |
Misc.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Misc.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Moveable.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Moveable.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Mover.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Mover.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
MultiplayerGame.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
MultiplayerGame.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Player.cpp
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Replaced stamina system with shield system
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2018-10-21 04:31:15 +02:00 |
Player.cpp.rej
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Player.h
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Update Player.h
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2018-10-21 04:31:15 +02:00 |
PlayerCursor.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
PlayerCursor.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
PlayerIcon.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
PlayerIcon.h
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Fix all whitespace errors
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2018-08-20 01:46:22 +02:00 |
PlayerView.cpp
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Remove SourceHook, use new common->SetCallback() instead
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2018-09-30 05:21:12 +02:00 |
PlayerView.h
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Remove SourceHook, use new common->SetCallback() instead
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2018-09-30 05:21:12 +02:00 |
Projectile.cpp
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Fix Assertion in Engine when shooting Arrows
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2018-09-02 01:17:57 +02:00 |
Projectile.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Pvs.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Pvs.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
SecurityCamera.cpp
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make base build with Visual Studio 14
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2018-08-20 01:46:39 +02:00 |
SecurityCamera.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
SmokeParticles.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
SmokeParticles.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Sound.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Sound.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Target.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Target.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
tracer.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
tracer.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
TrailGenerator.cpp
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
TrailGenerator.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
Trigger.cpp
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Trigger.h
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Import Ruiner source (doesn't build yet)
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2018-08-27 15:13:17 +02:00 |
Weapon.cpp
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launch projectile direction updated.
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2018-10-21 04:31:15 +02:00 |
Weapon.h
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Ruiner compiles
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2018-08-27 15:13:36 +02:00 |
WorldSpawn.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
WorldSpawn.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |