mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2025-04-04 16:41:31 +00:00
Update Player.h
adds the telishield key for the player.def & script to use. When set to 1, the player will take no damage. Done this way so we can check it and also apply other effects such as player skin changing.
This commit is contained in:
parent
dd30a38bb1
commit
d1093579ff
1 changed files with 1 additions and 0 deletions
|
@ -335,6 +335,7 @@ public:
|
|||
int weapon_fists;
|
||||
|
||||
int heartRate;
|
||||
int telishield; //revility 2018 no damage key in player def
|
||||
idInterpolate<float> heartInfo;
|
||||
int lastHeartAdjust;
|
||||
int lastHeartBeat;
|
||||
|
|
Loading…
Reference in a new issue