Commit graph

20 commits

Author SHA1 Message Date
Daniel Gibson
59b756c1b1 Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2024-03-18 23:49:39 +01:00
Daniel Gibson
eb93ecb33a Work around false positive GCC -W(maybe-)uninitialized warnings
shouldn't hurt too much, and the R_IssueEntityDefCallback() code
even is a bit better now
2024-03-18 23:47:53 +01:00
Daniel Gibson
dcf3a3d392 Fix or at least comment on some valid compiler warnings
(this target = NULL thing is less dangerous than it looks because it
 just always uses the else-case, but pretty misleading and possibly
 leads to bugs further down the function when target is used again)
2021-12-19 06:12:26 +01:00
Daniel Gibson
c639df99d1 Rename to hardcorps and integrate all its code changes
hardqore2 is now called hardcorps.
I got all the changes from https://github.com/revility/hardcorps
2021-12-19 05:55:54 +01:00
Daniel Gibson
d7a3332ad2 Fix some assertions on startup 2021-02-23 03:39:55 +01:00
Daniel Gibson
30391e13f0 Make Hardqore2 build
mostly by fixing missing includes and some other compiler errors,
also fixed some compiler warnings (mostly uninitialized variables)
2018-08-26 23:55:54 +02:00
Daniel Gibson
ab119636d3 Import Hardqore2 (doesn't build yet) 2018-08-26 23:52:13 +02:00
Kalamatee
2fb870b13f import AROS changes 2018-08-20 01:46:39 +02:00
leffmann
5baf5deca7 make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
dhewg
afebd7e1e5 Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2018-08-20 01:46:28 +02:00
dhewg
471f51ef9b Fix -Wformat and -Wformat-extra-args warnings
Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2018-08-20 01:46:25 +02:00
dhewg
ba1adc839f Trivial pointer cast fixes for x86_64 2018-08-20 01:46:24 +02:00
dhewg
06a5468d4d Fix -Wuninitialized warnings
may be used uninitialized in this function
2018-08-20 01:46:23 +02:00
dhewg
74f7302c71 Fix -Wunused-but-set-variable warnings
variable set but not used

Removes some CollisionModel code under _DEBUG which was probably a
leftover, since it was completely useless (its done later anyways).
2018-08-20 01:46:23 +02:00
dhewg
6f0fc9fcc1 Fix -Wunused-variable warnings
unused variable
2018-08-20 01:46:23 +02:00
dhewg
d72b17f3a2 Fix -Wunused-function warnings
defined but not used
2018-08-20 01:46:23 +02:00
dhewg
c155107ba9 Fix -Wconversion-null warnings
converting to non-pointer type ‘int’ from NULL
2018-08-20 01:46:23 +02:00
dhewg
c7c187e4dc Fix all whitespace errors
Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d Fix quoting in GPL headers 2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015 hello world 2011-11-22 15:28:15 -06:00