dhewg
afebd7e1e5
Untangle the epic precompiled.h mess
...
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2018-08-20 01:46:28 +02:00
dhewg
8f4d16fd1b
Move BuildDefines.h include to platform.h
2018-08-20 01:46:27 +02:00
dhewg
487406d861
Move idlib typedefs to platform.h
2018-08-20 01:46:27 +02:00
dhewg
e522e719dd
Move common includes from precompiled.h to platform.h
2018-08-20 01:46:27 +02:00
dhewg
7d52a803ab
Split platform specific code from precompiled.h
...
New header sys/platform.h.
2018-08-20 01:46:27 +02:00
dhewg
d76358afc2
Move the virtual abstract idGame to framework/Game.h
...
This is game independent and code outside of game/ and d3xp/
doesn't need to know about anything game specific.
2018-08-20 01:46:27 +02:00
dhewg
e8965eb6fb
Move the game include directory to the build system
...
Don't include based on a preprocessor symbol, let the build
system make the correct decision.
2018-08-20 01:46:27 +02:00
dhewg
4f90a1db12
Partly restore behaviour from c17b80e9
...
The subtraction was inverted, but change back the behaviour too:
Hardcode offsets and check via asserts() in Debug builds.
2018-08-20 01:46:27 +02:00
dhewg
bc5f5c785a
Get rid of all idAudioHardware implementations
2018-08-20 01:46:27 +02:00
dhewg
12d8125498
Undef strcasecmp before redefining it
2018-08-20 01:46:26 +02:00
dhewg
c39f4e9894
Only use MSVC style asm with MSVC
2018-08-20 01:46:26 +02:00
dhewg
2b446ddd28
Basic infrastructure to build with MinGW
...
Add WIN32 support to CMake (core and games, no dedicated for now).
Only use MFC when it is available.
2018-08-20 01:46:26 +02:00
dhewg
0b0db9ab41
Remove the unused and useless CallStack code
...
This was never enabled and only implemented for Windows.
2018-08-20 01:46:26 +02:00
dhewg
546323185b
Fix -Wsizeof-pointer-memaccess warnings
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argument to 'sizeof' in 'memset' call is the same expression as the
destination; did you mean to dereference it?
2018-08-20 01:46:26 +02:00
dhewg
72b8adfd82
Fix -Wdelete-non-virtual-dtor warnings
...
delete called on 'idSIMDProcessor' that is abstract but has
non-virtual destructor
2018-08-20 01:46:26 +02:00
dhewg
25929447dc
Change return type of [Sys_]GetProcessorId to int
...
Fixes compile error: invalid conversion from 'int' to 'cpuid_t'
2018-08-20 01:46:26 +02:00
dhewg
055b80e859
Always compile all SIMD code
...
Protect all SIMD implementations with the according defines and
let the compiler decide if it supports the intructions.
Linux will still use Simd_Generic because CPU feature runtime
detection is missing.
2018-08-20 01:46:26 +02:00
dhewg
951bd827d6
Fix SIMD pointer casts/offsets for x86_64
...
Get the idDrawVert member offsets directly instead of hardcoding
them and checking them via assert() at runtime.
Fixes compile error:
cast from pointer to smaller type 'int' loses information
2018-08-20 01:46:26 +02:00
dhewg
c7ac0d7e26
Only include ppc_intrinsics.h when required
2018-08-20 01:46:26 +02:00
dhewg
ee4520f07e
Get rid of frustum code specialized for gcc
...
The functions are exactly the same ;)
Maybe splitted into two files because of an ICE on some ancient
gcc?
2018-08-20 01:46:26 +02:00
dhewg
cf61014770
Add sanity checks for scripting
2018-08-20 01:46:25 +02:00
dhewg
127ea10758
Use __builtin_trap() for assertions on GCC and derivates
2018-08-20 01:46:25 +02:00
dhewg
613287e49e
Cleanup endian swap functions
...
There's no need to detect the endianess at runtime.
2018-08-20 01:46:25 +02:00
dhewg
cabae31075
Fix MD5 hashing for x86_64
2018-08-20 01:46:25 +02:00
dhewg
ed4ee5a9f3
Fix CRC32 hashing for x86_64
2018-08-20 01:46:25 +02:00
dhewg
dec4098879
Fix wrong usage of loop variables
2018-08-20 01:46:25 +02:00
dhewg
4cfc2d87a5
Fix compilation for *BSD
...
Change most __linux__ defines to __unix__ for all UNIX like systems.
2018-08-20 01:46:25 +02:00
dhewg
c011a0f72a
Fix and cleanup endianess defines
...
Use various defines set by the compiler to determine the
endianess of the target arch.
2018-08-20 01:46:25 +02:00
dhewg
471f51ef9b
Fix -Wformat and -Wformat-extra-args warnings
...
Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2018-08-20 01:46:25 +02:00
dhewg
2101e6d35d
Fix unqualified lookup into dependent bases of class templates
...
idlib/containers/VectorSet.h:151:2: error: use of undeclared
identifier 'Append'
note: must qualify identifier to find this declaration in dependent
base class
int Append( const type & obj);
int Append( const idList<type> &other );
2018-08-20 01:46:25 +02:00
dhewg
dc86a8a02c
Fix ./idlib/math/ for x86_64
...
sizeof(float) != sizeof(long) on this ABI.
2018-08-20 01:46:24 +02:00
dhewg
bca35dec66
Fix MD4 hashing for x86_64
2018-08-20 01:46:24 +02:00
dhewg
9212bc9b67
Fix Heap class for x86_64
2018-08-20 01:46:24 +02:00
dhewg
ba1adc839f
Trivial pointer cast fixes for x86_64
2018-08-20 01:46:24 +02:00
dhewg
66c740b405
Basic infrastructure for native x86_64 builds
...
Let scons link directly in the build folder.
Multiple archs can coexist next to each other.
New scons variable "X86" to cross compile x86 binaries on x86_64.
2018-08-20 01:46:24 +02:00
dhewg
fc5f9ed56b
Mark unused variables in a non-debug build as such
...
Variables which are only used in assert().
2018-08-20 01:46:24 +02:00
dhewg
a08e239e28
Fix -Winvalid-offsetof warnings
2018-08-20 01:46:24 +02:00
dhewg
f4f5d9c914
Fix -Wparentheses warnings
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suggest explicit braces to avoid ambiguous ‘else’
suggest parentheses around ‘&&’ within ‘||’
suggest parentheses around ‘-’ in operand of ‘&’
suggest parentheses around arithmetic in operand of ‘|’
equality comparison with extraneous parentheses
Functional change:
Proper HELLTIME check in Playerview due to missing parentheses.
2018-08-20 01:46:24 +02:00
dhewg
06a5468d4d
Fix -Wuninitialized warnings
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may be used uninitialized in this function
2018-08-20 01:46:23 +02:00
dhewg
6ff59d90bf
Fix -Wunused-value warnings
...
value computed is not used
left operand of comma operator has no effect
right operand of comma operator has no effect
2018-08-20 01:46:23 +02:00
dhewg
74f7302c71
Fix -Wunused-but-set-variable warnings
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variable set but not used
Removes some CollisionModel code under _DEBUG which was probably a
leftover, since it was completely useless (its done later anyways).
2018-08-20 01:46:23 +02:00
dhewg
6f0fc9fcc1
Fix -Wunused-variable warnings
...
unused variable
2018-08-20 01:46:23 +02:00
dhewg
c155107ba9
Fix -Wconversion-null warnings
...
converting to non-pointer type ‘int’ from NULL
2018-08-20 01:46:23 +02:00
dhewg
64df913412
Fix -Wwrite-strings warnings
...
deprecated conversion from string constant to ‘char*’
Constify lots of "char *".
2018-08-20 01:46:22 +02:00
dhewg
c7c187e4dc
Fix all whitespace errors
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Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d
Fix quoting in GPL headers
2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015
hello world
2011-11-22 15:28:15 -06:00