dhewg
afebd7e1e5
Untangle the epic precompiled.h mess
...
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2018-08-20 01:46:28 +02:00
dhewg
c63e63b234
Move constants from AsyncNetwork.h
...
Make those defines in BuildDefines.h instead to reduce header
dependencies.
2018-08-20 01:46:27 +02:00
dhewg
4df3236c3e
Adapt structs for easy forward declarations
...
Get rid of the tag namespace.
2018-08-20 01:46:27 +02:00
dhewg
d76358afc2
Move the virtual abstract idGame to framework/Game.h
...
This is game independent and code outside of game/ and d3xp/
doesn't need to know about anything game specific.
2018-08-20 01:46:27 +02:00
dhewg
a2586ebb52
Get rid of ID_ALLOW_D3XP
...
There're no second class citizens.
2018-08-20 01:46:27 +02:00
dhewg
2b446ddd28
Basic infrastructure to build with MinGW
...
Add WIN32 support to CMake (core and games, no dedicated for now).
Only use MFC when it is available.
2018-08-20 01:46:26 +02:00
dhewg
0b0db9ab41
Remove the unused and useless CallStack code
...
This was never enabled and only implemented for Windows.
2018-08-20 01:46:26 +02:00
dhewg
c0cba74fdc
Enable OpenAL for all platforms
...
New scons variable 'OPENAL' (defaults to '1') to toggle the
OpenAL sound backend.
Enable via "s_useOpenAL 1".
2018-08-20 01:46:26 +02:00
dhewg
02a42cea86
Split EAX usage off OpenAL
...
New define ID_OPENAL_EAX to enable the deprecated EAX on top
of OpenAL.
OpenAL Soft can now be used.
2018-08-20 01:46:26 +02:00
dhewg
4cfc2d87a5
Fix compilation for *BSD
...
Change most __linux__ defines to __unix__ for all UNIX like systems.
2018-08-20 01:46:25 +02:00
dhewg
1851070be5
Fix -Woverloaded-virtual warnings
...
hides overloaded virtual function
Fix member signatures of deriving classes to its super classes.
Removes the unused idGameBustOutWindow::Activate() and the
useless idMarkerWindow::GetWinVarByName().
2018-08-20 01:46:23 +02:00
dhewg
c7c187e4dc
Fix all whitespace errors
...
Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d
Fix quoting in GPL headers
2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015
hello world
2011-11-22 15:28:15 -06:00