dhewg
d2b2285345
Use SDL_opengl.h
...
That already contains an up to date glext.h.
2018-08-20 01:46:30 +02:00
dhewg
1597e6c3b3
Always link the Windows binaries against OpenGL
...
Just as with every other platform.
2018-08-20 01:46:30 +02:00
dhewg
f8193c2eef
Case corrections for includes on case sensitive fs'
2018-08-20 01:46:26 +02:00
dhewg
8585be83f9
Get rid of GL_HARDLINK, always link against libGL
...
This kills the funky GL logging stubs, which unnecessarily
complicates the build process (think future cmake).
As for logging GL calls: Use apitrace for that
https://github.com/apitrace/apitrace
2018-08-20 01:46:25 +02:00
dhewg
4cfc2d87a5
Fix compilation for *BSD
...
Change most __linux__ defines to __unix__ for all UNIX like systems.
2018-08-20 01:46:25 +02:00
dhewg
c7c187e4dc
Fix all whitespace errors
...
Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d
Fix quoting in GPL headers
2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015
hello world
2011-11-22 15:28:15 -06:00