Commit graph

8 commits

Author SHA1 Message Date
havoc
bd7731272b some mild diff reduction with zmodel
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@5109 d7cf8633-e32d-0410-b094-e92efae38249
2005-03-21 04:55:01 +00:00
havoc
10e79ba986 converted line endings to unix
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@5108 d7cf8633-e32d-0410-b094-e92efae38249
2005-03-21 04:53:28 +00:00
havoc
4e2904b4da Vic fixed modelscale issues on root bones
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@4294 d7cf8633-e32d-0410-b094-e92efae38249
2004-07-30 00:12:31 +00:00
warp
af56444357 Copying the shader name lowercases everything, but the comparison to found shaders is case sensitive.
There were a /LOT/ of identical shader entries.


git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@3719 d7cf8633-e32d-0410-b094-e92efae38249
2003-12-11 03:41:33 +00:00
havoc
02e6ce7531 fix a very bad bug in parsing attachments (wrote to angles[3-6] when it should have written to angles[0-3])
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@3668 d7cf8633-e32d-0410-b094-e92efae38249
2003-11-29 20:20:58 +00:00
havoc
d8907778f7 changed model format to fix some braindamage in the original writer (which didn't really match up with the stated specifications, and the specifications had to be revised too)
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@2558 d7cf8633-e32d-0410-b094-e92efae38249
2002-10-24 02:57:31 +00:00
havoc
b6a4c68d39 MSVC 6 project
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@2416 d7cf8633-e32d-0410-b094-e92efae38249
2002-09-22 00:38:22 +00:00
havoc
d0b355ef1c Initial revision
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@2380 d7cf8633-e32d-0410-b094-e92efae38249
2002-09-16 19:59:21 +00:00