cnq3/code
myT b2445488a4 partial D3D11 init and shutdown for OBS' benefit
- OBS' game capture plug-in can't handle swap chains changing while capture is active
- loading a map and disconnecting will no longer break the capture
- vid_restart will still break the capture
2019-12-26 16:30:07 +01:00
..
botlib fixed some botlib strcpy calls with overlapping buffers (UB as per the specs) 2018-01-21 17:29:22 +01:00
client always disabling the FPS limiter after drop errors 2019-11-12 04:19:31 +01:00
glew added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon always disabling the FPS limiter after drop errors 2019-11-12 04:19:31 +01:00
renderer partial D3D11 init and shutdown for OBS' benefit 2019-12-26 16:30:07 +01:00
server using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible 2019-09-25 05:29:36 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 fixed OpenGL version checks and FBO support checks 2019-11-12 04:22:36 +01:00