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myT b2445488a4 partial D3D11 init and shutdown for OBS' benefit
- OBS' game capture plug-in can't handle swap chains changing while capture is active
- loading a map and disconnecting will no longer break the capture
- vid_restart will still break the capture
2019-12-26 16:30:07 +01:00
code partial D3D11 init and shutdown for OBS' benefit 2019-12-26 16:30:07 +01:00
makefiles fixed a typo in the premake script 2019-09-25 05:36:45 +02:00
packaging tweaked the changelog and added a readme for download archive 2018-01-07 11:57:36 +01:00
.gitignore added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
build.md the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
changelog.txt searching for valid sample counts for MSAA in GL2 and GL3 instead of failing 2019-12-26 16:24:22 +01:00
COPYING.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
id-readme.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
ioq3-changelog.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
Makefile renamed /build to /makefiles 2017-08-01 22:30:04 +02:00