cnq3/code/client
2023-11-12 01:32:59 +01:00
..
cl_avi.cpp fixed video recording issues with long demo file names 2023-04-30 00:55:55 +02:00
cl_browser.cpp fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket 2022-05-26 22:29:00 +02:00
cl_cgame.cpp added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_cin.cpp removed the nextmap CVar 2022-04-22 23:30:24 +02:00
cl_console.cpp improved mark mode's end key handling of white space 2022-11-23 20:42:54 +01:00
cl_demo.cpp added NDP server pause tracking and improved command sequence handling 2023-08-08 02:05:42 +02:00
cl_download.cpp added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
cl_imgui.cpp added live shader code editing 2023-11-12 01:32:59 +01:00
cl_imgui.h added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_input.cpp added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_keys.cpp added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_main.cpp added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_net_chan.cpp
cl_parse.cpp fixed a bunch of variable shadowing cases and removed unused variables 2020-02-24 01:52:29 +01:00
cl_scrn.cpp added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
cl_ui.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
client.h added D3D12 rendering and removed D3D11, GL2, GL3 2023-11-12 01:32:58 +01:00
client_help.h added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
keycodes.h made keys F13 to F24 bindable 2017-10-03 23:58:41 +02:00
keys.h added console mark mode 2022-04-30 04:03:47 +02:00
snd_codec.cpp
snd_codec.h
snd_codec_wav.cpp
snd_dma.cpp added s_khz 2022-12-27 20:40:03 +01:00
snd_local.h added s_khz 2022-12-27 20:40:03 +01:00
snd_main.cpp new default values 2017-12-27 07:33:59 +01:00
snd_mem.cpp throwing a fatal error when com_soundMegs is too low for a map load 2020-10-15 05:04:01 +02:00
snd_mix.cpp fixed a crash due to lack of memory for the sound system 2019-09-25 05:59:17 +02:00
snd_public.h cleaned up tr_gl2.cpp and prefixes in win32 code 2017-11-03 19:35:35 +01:00