cnq3/code/client/cl_avi.cpp

659 lines
18 KiB
C++

/*
===========================================================================
Copyright (C) 2005-2006 Tim Angus
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "client.h"
#include "snd_local.h"
#define INDEX_FILE_EXTENSION ".index.dat"
#define MAX_RIFF_CHUNKS 16
typedef struct audioFormat_s
{
int rate;
int format;
int channels;
int bits;
int sampleSize;
int totalBytes;
} audioFormat_t;
typedef struct aviFileData_s
{
qbool fileOpen;
fileHandle_t f;
char fileName[ MAX_QPATH ];
int fileSize;
int moviOffset;
int moviSize;
fileHandle_t idxF;
int numIndices;
int frameRate;
int framePeriod;
int width, height;
int numVideoFrames;
int maxRecordSize;
qbool motionJpeg;
qbool audio;
audioFormat_t a;
int numAudioFrames;
int chunkStack[ MAX_RIFF_CHUNKS ];
int chunkStackTop;
byte *cBuffer, *eBuffer; // capture and encoding buffers
} aviFileData_t;
static aviFileData_t afd;
#define MAX_AVI_BUFFER 2048
static byte buffer[ MAX_AVI_BUFFER ];
static int bufIndex;
/*
===============
SafeFS_Write
===============
*/
static ID_INLINE void SafeFS_Write( const void *buff, int len, fileHandle_t f )
{
if( FS_Write( buff, len, f ) < len )
Com_Error( ERR_DROP, "Failed to write avi file\n" );
}
/*
===============
WRITE_STRING
===============
*/
static ID_INLINE void WRITE_STRING( const char *s )
{
Com_Memcpy( &buffer[ bufIndex ], s, strlen( s ) );
bufIndex += strlen( s );
}
/*
===============
WRITE_4BYTES
===============
*/
static ID_INLINE void WRITE_4BYTES( int x )
{
buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF );
buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF );
buffer[ bufIndex + 2 ] = (byte)( ( x >> 16 ) & 0xFF );
buffer[ bufIndex + 3 ] = (byte)( ( x >> 24 ) & 0xFF );
bufIndex += 4;
}
/*
===============
WRITE_2BYTES
===============
*/
static ID_INLINE void WRITE_2BYTES( int x )
{
buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF );
buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF );
bufIndex += 2;
}
/*
===============
WRITE_1BYTES
===============
*/
static ID_INLINE void WRITE_1BYTES( int x )
{
buffer[ bufIndex ] = x;
bufIndex += 1;
}
/*
===============
START_CHUNK
===============
*/
static ID_INLINE void START_CHUNK( const char *s )
{
if( afd.chunkStackTop == MAX_RIFF_CHUNKS )
{
Com_Error( ERR_DROP, "ERROR: Top of chunkstack breached\n" );
}
afd.chunkStack[ afd.chunkStackTop ] = bufIndex;
afd.chunkStackTop++;
WRITE_STRING( s );
WRITE_4BYTES( 0 );
}
/*
===============
END_CHUNK
===============
*/
static ID_INLINE void END_CHUNK( void )
{
int endIndex = bufIndex;
if( afd.chunkStackTop <= 0 )
{
Com_Error( ERR_DROP, "ERROR: Bottom of chunkstack breached\n" );
}
afd.chunkStackTop--;
bufIndex = afd.chunkStack[ afd.chunkStackTop ];
bufIndex += 4;
WRITE_4BYTES( endIndex - bufIndex - 4 );
bufIndex = endIndex;
bufIndex = PAD( bufIndex, 2 );
}
/*
===============
CL_WriteAVIHeader
===============
*/
void CL_WriteAVIHeader( void )
{
bufIndex = 0;
afd.chunkStackTop = 0;
START_CHUNK( "RIFF" );
{
WRITE_STRING( "AVI " );
{
START_CHUNK( "LIST" );
{
WRITE_STRING( "hdrl" );
WRITE_STRING( "avih" );
WRITE_4BYTES( 56 ); //"avih" "chunk" size
WRITE_4BYTES( afd.framePeriod ); //dwMicroSecPerFrame
WRITE_4BYTES( afd.maxRecordSize *
afd.frameRate ); //dwMaxBytesPerSec
WRITE_4BYTES( 0 ); //dwReserved1
WRITE_4BYTES( 0x110 ); //dwFlags bits HAS_INDEX and IS_INTERLEAVED
WRITE_4BYTES( afd.numVideoFrames ); //dwTotalFrames
WRITE_4BYTES( 0 ); //dwInitialFrame
if( afd.audio ) //dwStreams
WRITE_4BYTES( 2 );
else
WRITE_4BYTES( 1 );
WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize
WRITE_4BYTES( afd.width ); //dwWidth
WRITE_4BYTES( afd.height ); //dwHeight
WRITE_4BYTES( 0 ); //dwReserved[ 0 ]
WRITE_4BYTES( 0 ); //dwReserved[ 1 ]
WRITE_4BYTES( 0 ); //dwReserved[ 2 ]
WRITE_4BYTES( 0 ); //dwReserved[ 3 ]
START_CHUNK( "LIST" );
{
WRITE_STRING( "strl" );
WRITE_STRING( "strh" );
WRITE_4BYTES( 56 ); //"strh" "chunk" size
WRITE_STRING( "vids" ); //fccType
if( afd.motionJpeg ) //fccHandler
WRITE_STRING( "MJPG" );
else
WRITE_4BYTES( 0 ); //raw BGR
WRITE_4BYTES( 0 ); //dwFlags
WRITE_4BYTES( 0 ); //dwPriority
WRITE_4BYTES( 0 ); //dwInitialFrame
WRITE_4BYTES( 1 ); //dwTimescale
WRITE_4BYTES( afd.frameRate ); //dwDataRate
WRITE_4BYTES( 0 ); //dwStartTime
WRITE_4BYTES( afd.numVideoFrames ); //dwDataLength
WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize
WRITE_4BYTES( -1 ); //dwQuality
WRITE_4BYTES( 0 ); //dwSampleSize
WRITE_2BYTES( 0 ); //rcFrame
WRITE_2BYTES( 0 ); //rcFrame
WRITE_2BYTES( afd.width ); //rcFrame
WRITE_2BYTES( afd.height ); //rcFrame
WRITE_STRING( "strf" );
WRITE_4BYTES( 40 ); //"strf" "chunk" size
WRITE_4BYTES( 40 ); //biSize
WRITE_4BYTES( afd.width ); //biWidth
WRITE_4BYTES( afd.height ); //biHeight
WRITE_2BYTES( 1 ); //biPlanes
WRITE_2BYTES( 24 ); //biBitCount
if( afd.motionJpeg ) //biCompression and biSizeImage
{
// we specify the pixel count
WRITE_STRING( "MJPG" );
WRITE_4BYTES( afd.width * afd.height );
}
else
{
// must either specify 0 or the total byte count per image
// but there is no reason to trust most software...
WRITE_4BYTES( 0 ); // raw BGR
WRITE_4BYTES( afd.width * afd.height * 3 );
}
WRITE_4BYTES( 0 ); //biXPelsPetMeter
WRITE_4BYTES( 0 ); //biYPelsPetMeter
WRITE_4BYTES( 0 ); //biClrUsed
WRITE_4BYTES( 0 ); //biClrImportant
}
END_CHUNK( );
if( afd.audio )
{
START_CHUNK( "LIST" );
{
WRITE_STRING( "strl" );
WRITE_STRING( "strh" );
WRITE_4BYTES( 56 ); //"strh" "chunk" size
WRITE_STRING( "auds" );
WRITE_4BYTES( 0 ); //FCC
WRITE_4BYTES( 0 ); //dwFlags
WRITE_4BYTES( 0 ); //dwPriority
WRITE_4BYTES( 0 ); //dwInitialFrame
WRITE_4BYTES( afd.a.sampleSize ); //dwTimescale
WRITE_4BYTES( afd.a.sampleSize *
afd.a.rate ); //dwDataRate
WRITE_4BYTES( 0 ); //dwStartTime
WRITE_4BYTES( afd.a.totalBytes /
afd.a.sampleSize ); //dwDataLength
WRITE_4BYTES( 0 ); //dwSuggestedBufferSize
WRITE_4BYTES( -1 ); //dwQuality
WRITE_4BYTES( afd.a.sampleSize ); //dwSampleSize
WRITE_2BYTES( 0 ); //rcFrame
WRITE_2BYTES( 0 ); //rcFrame
WRITE_2BYTES( 0 ); //rcFrame
WRITE_2BYTES( 0 ); //rcFrame
WRITE_STRING( "strf" );
WRITE_4BYTES( 18 ); //"strf" "chunk" size
WRITE_2BYTES( afd.a.format ); //wFormatTag
WRITE_2BYTES( afd.a.channels ); //nChannels
WRITE_4BYTES( afd.a.rate ); //nSamplesPerSec
WRITE_4BYTES( afd.a.sampleSize *
afd.a.rate ); //nAvgBytesPerSec
WRITE_2BYTES( afd.a.sampleSize ); //nBlockAlign
WRITE_2BYTES( afd.a.bits ); //wBitsPerSample
WRITE_2BYTES( 0 ); //cbSize
}
END_CHUNK( );
}
}
END_CHUNK( );
afd.moviOffset = bufIndex;
START_CHUNK( "LIST" );
{
WRITE_STRING( "movi" );
}
}
}
}
// creates an AVI file and gets it into a state where writing the actual data can begin
qbool CL_OpenAVIForWriting( const char* fileNameNoExt, qbool reOpen )
{
static char avi_fileNameNoExt[MAX_QPATH];
static int avi_fileNameIndex;
if ( reOpen )
CL_CloseAVI();
if ( afd.fileOpen )
return qfalse;
Com_Memset( &afd, 0, sizeof( aviFileData_t ) );
// don't start if a framerate has not been chosen
if ( cl_aviFrameRate->integer <= 0 ) {
Com_Printf( S_COLOR_RED "cl_aviFrameRate must be >= 1\n" );
return qfalse;
}
if ( reOpen ) {
avi_fileNameIndex++;
} else {
Q_strncpyz( avi_fileNameNoExt, fileNameNoExt, sizeof( avi_fileNameNoExt ) );
avi_fileNameIndex = 0;
}
Com_sprintf( afd.fileName, sizeof( afd.fileName ), "%s_%03d.avi", avi_fileNameNoExt, avi_fileNameIndex );
if ( ( afd.f = FS_FOpenFileWrite( afd.fileName ) ) <= 0 )
return qfalse;
if ( ( afd.idxF = FS_FOpenFileWrite( va( "%s" INDEX_FILE_EXTENSION, afd.fileName ) ) ) <= 0 ) {
FS_FCloseFile( afd.f );
return qfalse;
}
afd.frameRate = cl_aviFrameRate->integer;
afd.framePeriod = (int)( 1000000.0f / afd.frameRate );
afd.width = cls.glconfig.vidWidth;
afd.height = cls.glconfig.vidHeight;
afd.motionJpeg = (cl_aviMotionJpeg->integer != 0);
const int maxByteCount = PAD( afd.width, 4 ) * afd.height * 4;
afd.cBuffer = (byte*)Z_Malloc( maxByteCount );
afd.eBuffer = (byte*)Z_Malloc( maxByteCount );
afd.a.rate = dma.speed;
afd.a.format = WAV_FORMAT_PCM;
afd.a.channels = dma.channels;
afd.a.bits = dma.samplebits;
afd.a.sampleSize = ( afd.a.bits / 8 ) * afd.a.channels;
if ( afd.a.rate % afd.frameRate )
{
int suggestRate = afd.frameRate;
while ((afd.a.rate % suggestRate) && suggestRate)
--suggestRate;
Com_Printf( S_COLOR_YELLOW "WARNING: cl_aviFrameRate is not a divisor "
"of the audio rate, suggest %d\n", suggestRate );
}
afd.audio = qfalse;
if ( Cvar_VariableIntegerValue( "s_initsound" ) ) {
afd.audio = ( afd.a.bits == 16 && afd.a.channels == 2 );
if (!afd.audio) {
Com_Printf( S_COLOR_YELLOW "WARNING: Audio capture needs 16-bit stereo" );
}
}
// this doesn't write a real header, but allocates the
// correct amount of space at the beginning of the file
CL_WriteAVIHeader( );
SafeFS_Write( buffer, bufIndex, afd.f );
afd.fileSize = bufIndex;
bufIndex = 0;
START_CHUNK( "idx1" );
SafeFS_Write( buffer, bufIndex, afd.idxF );
afd.moviSize = 4; // for the "movi" header signature
afd.fileOpen = qtrue;
Com_Printf( "Recording to %s\n", afd.fileName );
return qtrue;
}
/*
===============
CL_CheckFileSize
===============
*/
static qbool CL_CheckFileSize( int bytesToAdd )
{
unsigned int newFileSize;
newFileSize =
afd.fileSize + // Current file size
bytesToAdd + // What we want to add
( afd.numIndices * 16 ) + // The index
4; // The index size
// I assume all the operating systems
// we target can handle a 2Gb file
if( newFileSize > INT_MAX )
{
CL_OpenAVIForWriting( NULL, qtrue );
return qtrue;
}
return qfalse;
}
/*
===============
CL_WriteAVIVideoFrame
===============
*/
void CL_WriteAVIVideoFrame( const byte *imageBuffer, int size )
{
int chunkOffset = afd.fileSize - afd.moviOffset - 8;
int chunkSize = 8 + size;
int paddingSize = PAD( size, 2 ) - size;
byte padding[ 4 ] = { 0 };
if( !afd.fileOpen )
return;
// Chunk header + contents + padding
if( CL_CheckFileSize( 8 + size + 2 ) )
return;
bufIndex = 0;
WRITE_STRING( "00dc" );
WRITE_4BYTES( size );
SafeFS_Write( buffer, 8, afd.f );
SafeFS_Write( imageBuffer, size, afd.f );
SafeFS_Write( padding, paddingSize, afd.f );
afd.fileSize += ( chunkSize + paddingSize );
afd.numVideoFrames++;
afd.moviSize += ( chunkSize + paddingSize );
if( size > afd.maxRecordSize )
afd.maxRecordSize = size;
// Index
bufIndex = 0;
WRITE_STRING( "00dc" ); //dwIdentifier
WRITE_4BYTES( 0x00000010 ); //dwFlags (all frames are KeyFrames)
WRITE_4BYTES( chunkOffset ); //dwOffset
WRITE_4BYTES( size ); //dwLength
SafeFS_Write( buffer, 16, afd.idxF );
afd.numIndices++;
}
#define PCM_BUFFER_SIZE 44100
/*
===============
CL_WriteAVIAudioFrame
===============
*/
void CL_WriteAVIAudioFrame( const byte *pcmBuffer, int size )
{
static byte pcmCaptureBuffer[ PCM_BUFFER_SIZE ] = { 0 };
static int bytesInBuffer = 0;
if( !afd.audio )
return;
if( !afd.fileOpen )
return;
// Chunk header + contents + padding
if( CL_CheckFileSize( 8 + bytesInBuffer + size + 2 ) )
return;
if( bytesInBuffer + size > PCM_BUFFER_SIZE )
{
Com_Printf( S_COLOR_YELLOW
"WARNING: Audio capture buffer overflow -- truncating\n" );
size = PCM_BUFFER_SIZE - bytesInBuffer;
}
Com_Memcpy( &pcmCaptureBuffer[ bytesInBuffer ], pcmBuffer, size );
bytesInBuffer += size;
// Only write if we have a frame's worth of audio
if( bytesInBuffer >= (int)ceil( (float)afd.a.rate / (float)afd.frameRate ) *
afd.a.sampleSize )
{
int chunkOffset = afd.fileSize - afd.moviOffset - 8;
int chunkSize = 8 + bytesInBuffer;
int paddingSize = PAD( bytesInBuffer, 2 ) - bytesInBuffer;
byte padding[ 4 ] = { 0 };
bufIndex = 0;
WRITE_STRING( "01wb" );
WRITE_4BYTES( bytesInBuffer );
SafeFS_Write( buffer, 8, afd.f );
SafeFS_Write( pcmCaptureBuffer, bytesInBuffer, afd.f );
SafeFS_Write( padding, paddingSize, afd.f );
afd.fileSize += ( chunkSize + paddingSize );
afd.numAudioFrames++;
afd.moviSize += ( chunkSize + paddingSize );
afd.a.totalBytes =+ bytesInBuffer;
// Index
bufIndex = 0;
WRITE_STRING( "01wb" ); //dwIdentifier
WRITE_4BYTES( 0 ); //dwFlags
WRITE_4BYTES( chunkOffset ); //dwOffset
WRITE_4BYTES( bytesInBuffer ); //dwLength
SafeFS_Write( buffer, 16, afd.idxF );
afd.numIndices++;
bytesInBuffer = 0;
}
}
/*
===============
CL_TakeVideoFrame
===============
*/
void CL_TakeVideoFrame( void )
{
// AVI file isn't open
if( !afd.fileOpen )
return;
re.TakeVideoFrame( afd.width, afd.height,
afd.cBuffer, afd.eBuffer, afd.motionJpeg );
}
/*
===============
CL_CloseAVI
Closes the AVI file and writes an index chunk
===============
*/
qbool CL_CloseAVI( void )
{
int indexRemainder;
int indexSize = afd.numIndices * 16;
const char *idxFileName = va( "%s" INDEX_FILE_EXTENSION, afd.fileName );
// AVI file isn't open
if( !afd.fileOpen )
return qfalse;
afd.fileOpen = qfalse;
FS_Seek( afd.idxF, 4, FS_SEEK_SET );
bufIndex = 0;
WRITE_4BYTES( indexSize );
SafeFS_Write( buffer, bufIndex, afd.idxF );
FS_FCloseFile( afd.idxF );
// Write index
// Open the temp index file
if( ( indexSize = FS_FOpenFileRead( idxFileName,
&afd.idxF, qtrue ) ) <= 0 )
{
FS_FCloseFile( afd.f );
return qfalse;
}
indexRemainder = indexSize;
// Append index to end of avi file
while( indexRemainder > MAX_AVI_BUFFER )
{
FS_Read( buffer, MAX_AVI_BUFFER, afd.idxF );
SafeFS_Write( buffer, MAX_AVI_BUFFER, afd.f );
afd.fileSize += MAX_AVI_BUFFER;
indexRemainder -= MAX_AVI_BUFFER;
}
FS_Read( buffer, indexRemainder, afd.idxF );
SafeFS_Write( buffer, indexRemainder, afd.f );
afd.fileSize += indexRemainder;
FS_FCloseFile( afd.idxF );
// Remove temp index file
FS_HomeRemove( idxFileName );
// Write the real header
FS_Seek( afd.f, 0, FS_SEEK_SET );
CL_WriteAVIHeader( );
bufIndex = 4;
WRITE_4BYTES( afd.fileSize - 8 ); // "RIFF" size
bufIndex = afd.moviOffset + 4; // Skip "LIST"
WRITE_4BYTES( afd.moviSize );
SafeFS_Write( buffer, bufIndex, afd.f );
Z_Free( afd.cBuffer );
Z_Free( afd.eBuffer );
FS_FCloseFile( afd.f );
Com_Printf( "Wrote %d:%d frames to %s\n", afd.numVideoFrames, afd.numAudioFrames, afd.fileName );
S_StopAllSounds();
return qtrue;
}
/*
===============
CL_VideoRecording
===============
*/
qbool CL_VideoRecording( void )
{
return afd.fileOpen;
}