cnq3/code
myT 6fcabd83b7 fixed D3D11 partial render target clears
viewport/scissor settings do NOT apply to:
- ClearDepthStencilView
- ClearRenderTargetView

hence this fix
2020-06-18 04:19:34 +02:00
..
botlib added FreeBSD support 2020-01-06 01:04:16 +01:00
client updated copyright years 2020-06-01 20:28:44 +02:00
glew added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux updated copyright years 2020-06-01 20:28:44 +02:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon 1.52 release 2020-06-01 21:08:56 +02:00
renderer fixed D3D11 partial render target clears 2020-06-18 04:19:34 +02:00
server using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible 2019-09-25 05:29:36 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 fixed OpenGL version checks and FBO support checks 2019-11-12 04:22:36 +01:00