/* =========================================================================== Copyright (C) 2005-2006 Tim Angus This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "client.h" #include "snd_local.h" #define INDEX_FILE_EXTENSION ".index.dat" #define MAX_RIFF_CHUNKS 16 typedef struct audioFormat_s { int rate; int format; int channels; int bits; int sampleSize; int totalBytes; } audioFormat_t; typedef struct aviFileData_s { qbool fileOpen; fileHandle_t f; char fileName[ MAX_QPATH ]; int fileSize; int moviOffset; int moviSize; fileHandle_t idxF; int numIndices; int frameRate; int framePeriod; int width, height; int numVideoFrames; int maxRecordSize; qbool motionJpeg; qbool audio; audioFormat_t a; int numAudioFrames; int chunkStack[ MAX_RIFF_CHUNKS ]; int chunkStackTop; byte *cBuffer, *eBuffer; // capture and encoding buffers } aviFileData_t; static aviFileData_t afd; #define MAX_AVI_BUFFER 2048 static byte buffer[ MAX_AVI_BUFFER ]; static int bufIndex; /* =============== SafeFS_Write =============== */ static ID_INLINE void SafeFS_Write( const void *buff, int len, fileHandle_t f ) { if( FS_Write( buff, len, f ) < len ) Com_Error( ERR_DROP, "Failed to write avi file\n" ); } /* =============== WRITE_STRING =============== */ static ID_INLINE void WRITE_STRING( const char *s ) { Com_Memcpy( &buffer[ bufIndex ], s, strlen( s ) ); bufIndex += strlen( s ); } /* =============== WRITE_4BYTES =============== */ static ID_INLINE void WRITE_4BYTES( int x ) { buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF ); buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF ); buffer[ bufIndex + 2 ] = (byte)( ( x >> 16 ) & 0xFF ); buffer[ bufIndex + 3 ] = (byte)( ( x >> 24 ) & 0xFF ); bufIndex += 4; } /* =============== WRITE_2BYTES =============== */ static ID_INLINE void WRITE_2BYTES( int x ) { buffer[ bufIndex + 0 ] = (byte)( ( x >> 0 ) & 0xFF ); buffer[ bufIndex + 1 ] = (byte)( ( x >> 8 ) & 0xFF ); bufIndex += 2; } /* =============== WRITE_1BYTES =============== */ static ID_INLINE void WRITE_1BYTES( int x ) { buffer[ bufIndex ] = x; bufIndex += 1; } /* =============== START_CHUNK =============== */ static ID_INLINE void START_CHUNK( const char *s ) { if( afd.chunkStackTop == MAX_RIFF_CHUNKS ) { Com_Error( ERR_DROP, "ERROR: Top of chunkstack breached\n" ); } afd.chunkStack[ afd.chunkStackTop ] = bufIndex; afd.chunkStackTop++; WRITE_STRING( s ); WRITE_4BYTES( 0 ); } /* =============== END_CHUNK =============== */ static ID_INLINE void END_CHUNK( void ) { int endIndex = bufIndex; if( afd.chunkStackTop <= 0 ) { Com_Error( ERR_DROP, "ERROR: Bottom of chunkstack breached\n" ); } afd.chunkStackTop--; bufIndex = afd.chunkStack[ afd.chunkStackTop ]; bufIndex += 4; WRITE_4BYTES( endIndex - bufIndex - 4 ); bufIndex = endIndex; bufIndex = PAD( bufIndex, 2 ); } /* =============== CL_WriteAVIHeader =============== */ void CL_WriteAVIHeader( void ) { bufIndex = 0; afd.chunkStackTop = 0; START_CHUNK( "RIFF" ); { WRITE_STRING( "AVI " ); { START_CHUNK( "LIST" ); { WRITE_STRING( "hdrl" ); WRITE_STRING( "avih" ); WRITE_4BYTES( 56 ); //"avih" "chunk" size WRITE_4BYTES( afd.framePeriod ); //dwMicroSecPerFrame WRITE_4BYTES( afd.maxRecordSize * afd.frameRate ); //dwMaxBytesPerSec WRITE_4BYTES( 0 ); //dwReserved1 WRITE_4BYTES( 0x110 ); //dwFlags bits HAS_INDEX and IS_INTERLEAVED WRITE_4BYTES( afd.numVideoFrames ); //dwTotalFrames WRITE_4BYTES( 0 ); //dwInitialFrame if( afd.audio ) //dwStreams WRITE_4BYTES( 2 ); else WRITE_4BYTES( 1 ); WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize WRITE_4BYTES( afd.width ); //dwWidth WRITE_4BYTES( afd.height ); //dwHeight WRITE_4BYTES( 0 ); //dwReserved[ 0 ] WRITE_4BYTES( 0 ); //dwReserved[ 1 ] WRITE_4BYTES( 0 ); //dwReserved[ 2 ] WRITE_4BYTES( 0 ); //dwReserved[ 3 ] START_CHUNK( "LIST" ); { WRITE_STRING( "strl" ); WRITE_STRING( "strh" ); WRITE_4BYTES( 56 ); //"strh" "chunk" size WRITE_STRING( "vids" ); //fccType if( afd.motionJpeg ) //fccHandler WRITE_STRING( "MJPG" ); else WRITE_4BYTES( 0 ); //raw BGR WRITE_4BYTES( 0 ); //dwFlags WRITE_4BYTES( 0 ); //dwPriority WRITE_4BYTES( 0 ); //dwInitialFrame WRITE_4BYTES( 1 ); //dwTimescale WRITE_4BYTES( afd.frameRate ); //dwDataRate WRITE_4BYTES( 0 ); //dwStartTime WRITE_4BYTES( afd.numVideoFrames ); //dwDataLength WRITE_4BYTES( afd.maxRecordSize ); //dwSuggestedBufferSize WRITE_4BYTES( -1 ); //dwQuality WRITE_4BYTES( 0 ); //dwSampleSize WRITE_2BYTES( 0 ); //rcFrame WRITE_2BYTES( 0 ); //rcFrame WRITE_2BYTES( afd.width ); //rcFrame WRITE_2BYTES( afd.height ); //rcFrame WRITE_STRING( "strf" ); WRITE_4BYTES( 40 ); //"strf" "chunk" size WRITE_4BYTES( 40 ); //biSize WRITE_4BYTES( afd.width ); //biWidth WRITE_4BYTES( afd.height ); //biHeight WRITE_2BYTES( 1 ); //biPlanes WRITE_2BYTES( 24 ); //biBitCount if( afd.motionJpeg ) //biCompression and biSizeImage { // we specify the pixel count WRITE_STRING( "MJPG" ); WRITE_4BYTES( afd.width * afd.height ); } else { // must either specify 0 or the total byte count per image // but there is no reason to trust most software... WRITE_4BYTES( 0 ); // raw BGR WRITE_4BYTES( afd.width * afd.height * 3 ); } WRITE_4BYTES( 0 ); //biXPelsPetMeter WRITE_4BYTES( 0 ); //biYPelsPetMeter WRITE_4BYTES( 0 ); //biClrUsed WRITE_4BYTES( 0 ); //biClrImportant } END_CHUNK( ); if( afd.audio ) { START_CHUNK( "LIST" ); { WRITE_STRING( "strl" ); WRITE_STRING( "strh" ); WRITE_4BYTES( 56 ); //"strh" "chunk" size WRITE_STRING( "auds" ); WRITE_4BYTES( 0 ); //FCC WRITE_4BYTES( 0 ); //dwFlags WRITE_4BYTES( 0 ); //dwPriority WRITE_4BYTES( 0 ); //dwInitialFrame WRITE_4BYTES( afd.a.sampleSize ); //dwTimescale WRITE_4BYTES( afd.a.sampleSize * afd.a.rate ); //dwDataRate WRITE_4BYTES( 0 ); //dwStartTime WRITE_4BYTES( afd.a.totalBytes / afd.a.sampleSize ); //dwDataLength WRITE_4BYTES( 0 ); //dwSuggestedBufferSize WRITE_4BYTES( -1 ); //dwQuality WRITE_4BYTES( afd.a.sampleSize ); //dwSampleSize WRITE_2BYTES( 0 ); //rcFrame WRITE_2BYTES( 0 ); //rcFrame WRITE_2BYTES( 0 ); //rcFrame WRITE_2BYTES( 0 ); //rcFrame WRITE_STRING( "strf" ); WRITE_4BYTES( 18 ); //"strf" "chunk" size WRITE_2BYTES( afd.a.format ); //wFormatTag WRITE_2BYTES( afd.a.channels ); //nChannels WRITE_4BYTES( afd.a.rate ); //nSamplesPerSec WRITE_4BYTES( afd.a.sampleSize * afd.a.rate ); //nAvgBytesPerSec WRITE_2BYTES( afd.a.sampleSize ); //nBlockAlign WRITE_2BYTES( afd.a.bits ); //wBitsPerSample WRITE_2BYTES( 0 ); //cbSize } END_CHUNK( ); } } END_CHUNK( ); afd.moviOffset = bufIndex; START_CHUNK( "LIST" ); { WRITE_STRING( "movi" ); } } } } // creates an AVI file and gets it into a state where writing the actual data can begin qbool CL_OpenAVIForWriting( const char* fileNameNoExt, qbool reOpen ) { static char avi_fileNameNoExt[MAX_QPATH]; static int avi_fileNameIndex; if ( reOpen ) CL_CloseAVI(); if ( afd.fileOpen ) return qfalse; Com_Memset( &afd, 0, sizeof( aviFileData_t ) ); // don't start if a framerate has not been chosen if ( cl_aviFrameRate->integer <= 0 ) { Com_Printf( S_COLOR_RED "cl_aviFrameRate must be >= 1\n" ); return qfalse; } if ( reOpen ) { avi_fileNameIndex++; } else { Q_strncpyz( avi_fileNameNoExt, fileNameNoExt, sizeof( avi_fileNameNoExt ) ); avi_fileNameIndex = 0; } Com_sprintf( afd.fileName, sizeof( afd.fileName ), "%s_%03d.avi", avi_fileNameNoExt, avi_fileNameIndex ); if ( ( afd.f = FS_FOpenFileWrite( afd.fileName ) ) <= 0 ) return qfalse; if ( ( afd.idxF = FS_FOpenFileWrite( va( "%s" INDEX_FILE_EXTENSION, afd.fileName ) ) ) <= 0 ) { FS_FCloseFile( afd.f ); return qfalse; } afd.frameRate = cl_aviFrameRate->integer; afd.framePeriod = (int)( 1000000.0f / afd.frameRate ); afd.width = cls.glconfig.vidWidth; afd.height = cls.glconfig.vidHeight; afd.motionJpeg = (cl_aviMotionJpeg->integer != 0); const int maxByteCount = PAD( afd.width, 4 ) * afd.height * 4; afd.cBuffer = (byte*)Z_Malloc( maxByteCount ); afd.eBuffer = (byte*)Z_Malloc( maxByteCount ); afd.a.rate = dma.speed; afd.a.format = WAV_FORMAT_PCM; afd.a.channels = dma.channels; afd.a.bits = dma.samplebits; afd.a.sampleSize = ( afd.a.bits / 8 ) * afd.a.channels; if ( afd.a.rate % afd.frameRate ) { int suggestRate = afd.frameRate; while ((afd.a.rate % suggestRate) && suggestRate) --suggestRate; Com_Printf( S_COLOR_YELLOW "WARNING: cl_aviFrameRate is not a divisor " "of the audio rate, suggest %d\n", suggestRate ); } afd.audio = qfalse; if ( Cvar_VariableIntegerValue( "s_initsound" ) ) { afd.audio = ( afd.a.bits == 16 && afd.a.channels == 2 ); if (!afd.audio) { Com_Printf( S_COLOR_YELLOW "WARNING: Audio capture needs 16-bit stereo" ); } } // this doesn't write a real header, but allocates the // correct amount of space at the beginning of the file CL_WriteAVIHeader( ); SafeFS_Write( buffer, bufIndex, afd.f ); afd.fileSize = bufIndex; bufIndex = 0; START_CHUNK( "idx1" ); SafeFS_Write( buffer, bufIndex, afd.idxF ); afd.moviSize = 4; // for the "movi" header signature afd.fileOpen = qtrue; Com_Printf( "Recording to %s\n", afd.fileName ); return qtrue; } /* =============== CL_CheckFileSize =============== */ static qbool CL_CheckFileSize( int bytesToAdd ) { unsigned int newFileSize; newFileSize = afd.fileSize + // Current file size bytesToAdd + // What we want to add ( afd.numIndices * 16 ) + // The index 4; // The index size // I assume all the operating systems // we target can handle a 2Gb file if( newFileSize > INT_MAX ) { CL_OpenAVIForWriting( NULL, qtrue ); return qtrue; } return qfalse; } /* =============== CL_WriteAVIVideoFrame =============== */ void CL_WriteAVIVideoFrame( const byte *imageBuffer, int size ) { int chunkOffset = afd.fileSize - afd.moviOffset - 8; int chunkSize = 8 + size; int paddingSize = PAD( size, 2 ) - size; byte padding[ 4 ] = { 0 }; if( !afd.fileOpen ) return; // Chunk header + contents + padding if( CL_CheckFileSize( 8 + size + 2 ) ) return; bufIndex = 0; WRITE_STRING( "00dc" ); WRITE_4BYTES( size ); SafeFS_Write( buffer, 8, afd.f ); SafeFS_Write( imageBuffer, size, afd.f ); SafeFS_Write( padding, paddingSize, afd.f ); afd.fileSize += ( chunkSize + paddingSize ); afd.numVideoFrames++; afd.moviSize += ( chunkSize + paddingSize ); if( size > afd.maxRecordSize ) afd.maxRecordSize = size; // Index bufIndex = 0; WRITE_STRING( "00dc" ); //dwIdentifier WRITE_4BYTES( 0x00000010 ); //dwFlags (all frames are KeyFrames) WRITE_4BYTES( chunkOffset ); //dwOffset WRITE_4BYTES( size ); //dwLength SafeFS_Write( buffer, 16, afd.idxF ); afd.numIndices++; } #define PCM_BUFFER_SIZE 44100 /* =============== CL_WriteAVIAudioFrame =============== */ void CL_WriteAVIAudioFrame( const byte *pcmBuffer, int size ) { static byte pcmCaptureBuffer[ PCM_BUFFER_SIZE ] = { 0 }; static int bytesInBuffer = 0; if( !afd.audio ) return; if( !afd.fileOpen ) return; // Chunk header + contents + padding if( CL_CheckFileSize( 8 + bytesInBuffer + size + 2 ) ) return; if( bytesInBuffer + size > PCM_BUFFER_SIZE ) { Com_Printf( S_COLOR_YELLOW "WARNING: Audio capture buffer overflow -- truncating\n" ); size = PCM_BUFFER_SIZE - bytesInBuffer; } Com_Memcpy( &pcmCaptureBuffer[ bytesInBuffer ], pcmBuffer, size ); bytesInBuffer += size; // Only write if we have a frame's worth of audio if( bytesInBuffer >= (int)ceil( (float)afd.a.rate / (float)afd.frameRate ) * afd.a.sampleSize ) { int chunkOffset = afd.fileSize - afd.moviOffset - 8; int chunkSize = 8 + bytesInBuffer; int paddingSize = PAD( bytesInBuffer, 2 ) - bytesInBuffer; byte padding[ 4 ] = { 0 }; bufIndex = 0; WRITE_STRING( "01wb" ); WRITE_4BYTES( bytesInBuffer ); SafeFS_Write( buffer, 8, afd.f ); SafeFS_Write( pcmCaptureBuffer, bytesInBuffer, afd.f ); SafeFS_Write( padding, paddingSize, afd.f ); afd.fileSize += ( chunkSize + paddingSize ); afd.numAudioFrames++; afd.moviSize += ( chunkSize + paddingSize ); afd.a.totalBytes =+ bytesInBuffer; // Index bufIndex = 0; WRITE_STRING( "01wb" ); //dwIdentifier WRITE_4BYTES( 0 ); //dwFlags WRITE_4BYTES( chunkOffset ); //dwOffset WRITE_4BYTES( bytesInBuffer ); //dwLength SafeFS_Write( buffer, 16, afd.idxF ); afd.numIndices++; bytesInBuffer = 0; } } /* =============== CL_TakeVideoFrame =============== */ void CL_TakeVideoFrame( void ) { // AVI file isn't open if( !afd.fileOpen ) return; re.TakeVideoFrame( afd.width, afd.height, afd.cBuffer, afd.eBuffer, afd.motionJpeg ); } /* =============== CL_CloseAVI Closes the AVI file and writes an index chunk =============== */ qbool CL_CloseAVI( void ) { int indexRemainder; int indexSize = afd.numIndices * 16; const char *idxFileName = va( "%s" INDEX_FILE_EXTENSION, afd.fileName ); // AVI file isn't open if( !afd.fileOpen ) return qfalse; afd.fileOpen = qfalse; FS_Seek( afd.idxF, 4, FS_SEEK_SET ); bufIndex = 0; WRITE_4BYTES( indexSize ); SafeFS_Write( buffer, bufIndex, afd.idxF ); FS_FCloseFile( afd.idxF ); // Write index // Open the temp index file if( ( indexSize = FS_FOpenFileRead( idxFileName, &afd.idxF, qtrue ) ) <= 0 ) { FS_FCloseFile( afd.f ); return qfalse; } indexRemainder = indexSize; // Append index to end of avi file while( indexRemainder > MAX_AVI_BUFFER ) { FS_Read( buffer, MAX_AVI_BUFFER, afd.idxF ); SafeFS_Write( buffer, MAX_AVI_BUFFER, afd.f ); afd.fileSize += MAX_AVI_BUFFER; indexRemainder -= MAX_AVI_BUFFER; } FS_Read( buffer, indexRemainder, afd.idxF ); SafeFS_Write( buffer, indexRemainder, afd.f ); afd.fileSize += indexRemainder; FS_FCloseFile( afd.idxF ); // Remove temp index file FS_HomeRemove( idxFileName ); // Write the real header FS_Seek( afd.f, 0, FS_SEEK_SET ); CL_WriteAVIHeader( ); bufIndex = 4; WRITE_4BYTES( afd.fileSize - 8 ); // "RIFF" size bufIndex = afd.moviOffset + 4; // Skip "LIST" WRITE_4BYTES( afd.moviSize ); SafeFS_Write( buffer, bufIndex, afd.f ); Z_Free( afd.cBuffer ); Z_Free( afd.eBuffer ); FS_FCloseFile( afd.f ); Com_Printf( "Wrote %d:%d frames to %s\n", afd.numVideoFrames, afd.numAudioFrames, afd.fileName ); S_StopAllSounds(); return qtrue; } /* =============== CL_VideoRecording =============== */ qbool CL_VideoRecording( void ) { return afd.fileOpen; }