myT
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b5b16e6033
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DXR 1.1 and SV_Barycentrics support are now optional
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2024-02-18 22:51:59 +01:00 |
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myT
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838c9a6485
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added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
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2024-02-18 16:26:05 +01:00 |
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myT
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fedfff191e
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minimizing memory allocations in CmdCreateBLAS
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2024-02-07 00:40:20 +01:00 |
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myT
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a76dba5cfb
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raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
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2024-02-06 23:15:31 +01:00 |
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myT
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3c25554bde
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allocating enough zone memory for 4K videos
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2024-01-22 03:22:38 +01:00 |
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myT
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68c28996e1
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fixed CRP PSO caches running out of memory
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2024-01-22 01:40:31 +01:00 |
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myT
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9a66155d14
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added r_gpuIndex and /gpulist
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2024-01-21 02:27:18 +01:00 |
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myT
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0cae0a9545
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added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
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2024-01-19 23:57:40 +01:00 |
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myT
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c70df1f2af
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moved to an immediate-mode barrier API
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2024-01-15 17:10:36 +01:00 |
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myT
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c5bb9c7495
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improved client build and updated build guide
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2024-01-14 01:34:01 +01:00 |
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myT
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ad3f942a8d
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added the Cinematic Rendering Pipeline
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2024-01-13 22:40:13 +01:00 |
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myT
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55f227771e
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added CmdClearTextureUAV
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2023-12-18 00:52:11 +01:00 |
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myT
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455408faa6
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validate that root signatures don't have gaps
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2023-12-18 00:49:26 +01:00 |
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myT
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0eed6f7e7e
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added shader model to RHI caps GUI
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2023-12-18 00:31:21 +01:00 |
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myT
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4795cf3666
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don't issue barriers in BeginTextureReadback when not needed
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2023-11-18 04:02:14 +01:00 |
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myT
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f37a3ee7c0
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display the format in the D3D12 RHI texture list
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2023-11-18 04:00:00 +01:00 |
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myT
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ab8eff394a
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disable NVAPI by default
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2023-11-18 03:56:22 +01:00 |
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myT
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e3f0afc117
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implemented gfxinfo
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2023-11-12 01:33:01 +01:00 |
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myT
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7ad28bf32f
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moved some RHI constants to the header file
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2023-11-12 01:33:01 +01:00 |
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myT
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b0e283b249
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removed dead code in the RHI and disabled GPU validation by default
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2023-11-12 01:33:01 +01:00 |
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myT
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e009dce47a
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r_rtColorFormat is now a UNORM format, fixed shader data for PIX debugging
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2023-11-12 01:33:00 +01:00 |
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myT
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00840e10d8
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implemented depth fade
improved PSO change tracking
embedded more common uber pixel shader permutations
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2023-11-12 01:33:00 +01:00 |
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myT
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46d08be6e7
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improved error reporting for adapter selection
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2023-11-12 01:33:00 +01:00 |
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myT
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ffde1f2b1b
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implemented dynamic lights
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2023-11-12 01:32:59 +01:00 |
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myT
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ccb9827b03
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added GUI for options and front-end stats
added keycatchgui
added VS2019 project files
renamed r_swapInterval
removed r_speeds
fixed r_mode 1 cursor
fixed device caps
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2023-11-12 01:32:59 +01:00 |
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myT
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d1912ba929
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allow device change at any time
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2023-11-12 01:32:59 +01:00 |
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myT
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fd035c0f70
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added r_shadingRate
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2023-11-12 01:32:59 +01:00 |
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myT
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d841f13fb0
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recreate samplers on video restart so max anisotropy takes effect
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2023-11-12 01:32:59 +01:00 |
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myT
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fadbea4b2c
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fixed incorrect swap chain size messing up r_mode 1
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2023-11-12 01:32:59 +01:00 |
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myT
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f8567ecba0
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added world shader tracing
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2023-11-12 01:32:59 +01:00 |
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myT
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3b6a3a5019
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added D3D12 rendering and removed D3D11, GL2, GL3
don't track .user files except for cnq3 and cnq3-server
disabled FPS hack
disabled FPS hack, part 2
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2023-11-12 01:32:58 +01:00 |
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