Commit graph

15 commits

Author SHA1 Message Date
myT
6fcabd83b7 fixed D3D11 partial render target clears
viewport/scissor settings do NOT apply to:
- ClearDepthStencilView
- ClearRenderTargetView

hence this fix
2020-06-18 04:19:34 +02:00
myT
c8205f9e4e fixed the Windows build and updated the build docs
- no absolute paths in the pre-build commands for compiling HLSL shaders
- can set a custom fxc.exe path through the FXCPATH environment variable
2020-02-25 10:37:02 +01:00
myT
7d526ba6fc added FreeBSD support 2020-01-06 01:04:16 +01:00
myT
f674e9faf1 fixed a typo in the premake script 2019-09-25 05:36:45 +02:00
myT
db4fb31658 added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
myT
6f3908ceaa completely removed flare support 2019-09-25 05:21:01 +02:00
myT
837073be62 removed bg_public.h 2019-09-25 05:15:14 +02:00
myT
983b53cbbb SSE2 instruction set support is now required 2019-09-25 05:14:36 +02:00
myT
39af360fdc removed FreeType and the R_REGISTERFONT syscalls 2019-09-25 05:14:07 +02:00
myT
93950031b9 disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
myT
b3831fcc87 the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
myT
ac48bc3248 new Linux signal handlers
removed the statically linked libbacktrace
dynamically linking to libunwind8 when available
fixed the c++98 option being passed to the wrong premake filter
2017-10-10 19:36:12 +02:00
myT
70f301e4ff cvar help extension
cvar type+range extension
module tracking for cvars and commands
lots of help text
2017-10-03 19:11:10 +02:00
myT
6d18a0b5bd added the new client HTTP download system 2017-09-12 03:21:11 +02:00
myT
02589839cd renamed /build to /makefiles
outputting to /.build (temp) and /.bin (final) instead of ../.bin
removed the premake option "quake3dir"
on Linux, not copying files if $QUAKE3DIR is undefined/empty
on Linux, compiling all C++ code with -std=c++98
added a meta-Makefile at the root for convenience
added build documentation (build.md)
2017-08-01 22:30:04 +02:00