myT
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584d064523
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fixed the greyscale shader using lerp instead of mix
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2017-10-04 17:51:44 +02:00 |
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myT
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dfd9c9b462
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fixed the post-process rendering code messing with texture binding
this was causing /cinematic playback to output a white image
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2017-10-04 04:59:49 +02:00 |
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myT
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70f301e4ff
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cvar help extension
cvar type+range extension
module tracking for cvars and commands
lots of help text
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2017-10-03 19:11:10 +02:00 |
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myT
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37ef941ac2
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fixed r_fullbright not being used and made it unlatched
removed the superfluous calls to GL_TexEnv for r_lightmap
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2017-08-18 18:30:39 +02:00 |
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myT
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f9fbe4797f
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fixed r_lightmap not being used and made it archived
removed the r_maplight* cvars
removed dead code (RB_StageIteratorGeneric)
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2017-08-18 17:03:30 +02:00 |
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myT
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ec042e37e1
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added r_greyscale to control how monochromatic the final image looks
not doing the gamma pass when gamma==1 && obBits==0
no longer checking glConfig.colorBits for computing the global brightness
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2017-08-18 16:02:02 +02:00 |
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myT
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b8b064fc53
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fixed incorrect symbol usage for the Linux build
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2017-06-03 13:02:01 +02:00 |
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myT
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176f1ea09f
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improved error reporting for FBOs and shader compilations
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2017-06-02 23:02:20 +02:00 |
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myT
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b49c880fe5
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fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors
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2017-05-19 00:23:53 +02:00 |
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myT
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c63c3e80a6
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replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
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2017-03-21 00:58:59 +01:00 |
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