Commit graph

10 commits

Author SHA1 Message Date
myT
584d064523 fixed the greyscale shader using lerp instead of mix 2017-10-04 17:51:44 +02:00
myT
dfd9c9b462 fixed the post-process rendering code messing with texture binding
this was causing /cinematic playback to output a white image
2017-10-04 04:59:49 +02:00
myT
70f301e4ff cvar help extension
cvar type+range extension
module tracking for cvars and commands
lots of help text
2017-10-03 19:11:10 +02:00
myT
37ef941ac2 fixed r_fullbright not being used and made it unlatched
removed the superfluous calls to GL_TexEnv for r_lightmap
2017-08-18 18:30:39 +02:00
myT
f9fbe4797f fixed r_lightmap not being used and made it archived
removed the r_maplight* cvars
removed dead code (RB_StageIteratorGeneric)
2017-08-18 17:03:30 +02:00
myT
ec042e37e1 added r_greyscale to control how monochromatic the final image looks
not doing the gamma pass when gamma==1 && obBits==0
no longer checking glConfig.colorBits for computing the global brightness
2017-08-18 16:02:02 +02:00
myT
b8b064fc53 fixed incorrect symbol usage for the Linux build 2017-06-03 13:02:01 +02:00
myT
176f1ea09f improved error reporting for FBOs and shader compilations 2017-06-02 23:02:20 +02:00
myT
b49c880fe5 fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors 2017-05-19 00:23:53 +02:00
myT
c63c3e80a6 replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00