fixed incorrect symbol usage for the Linux build

This commit is contained in:
myT 2017-06-03 13:02:01 +02:00
parent 59f658c791
commit b8b064fc53

View file

@ -431,7 +431,7 @@ static const char* GL2_GetFBOStatusString( GLenum status )
static qbool GL2_FBO_CreateSS( FrameBuffer& fb, qbool depthStencil )
{
while ( glGetError() != GL_NO_ERROR ) {} // clear the error queue
while ( qglGetError() != GL_NO_ERROR ) {} // clear the error queue
if ( depthStencil )
{
@ -472,7 +472,7 @@ static qbool GL2_FBO_CreateSS( FrameBuffer& fb, qbool depthStencil )
static qbool GL2_FBO_CreateMS( FrameBuffer& fb )
{
while ( glGetError() != GL_NO_ERROR ) {} // clear the error queue
while ( qglGetError() != GL_NO_ERROR ) {} // clear the error queue
GL(qglGenFramebuffers( 1, &fb.fbo ));
GL(qglBindFramebuffer( GL_FRAMEBUFFER, fb.fbo ));