myT
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37ef941ac2
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fixed r_fullbright not being used and made it unlatched
removed the superfluous calls to GL_TexEnv for r_lightmap
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2017-08-18 18:30:39 +02:00 |
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myT
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f9fbe4797f
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fixed r_lightmap not being used and made it archived
removed the r_maplight* cvars
removed dead code (RB_StageIteratorGeneric)
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2017-08-18 17:03:30 +02:00 |
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myT
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ec042e37e1
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added r_greyscale to control how monochromatic the final image looks
not doing the gamma pass when gamma==1 && obBits==0
no longer checking glConfig.colorBits for computing the global brightness
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2017-08-18 16:02:02 +02:00 |
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myT
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c95e9a86ee
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added automatic process restarts for Linux dedicated server crashes and timed reboots
putting the UTC date and time in Linux crash report file names
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2017-07-06 06:10:29 +02:00 |
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myT
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47a566f9cc
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com_completionStyle 1 for cycling auto-completion results line in ET
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2017-07-05 05:53:05 +02:00 |
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myT
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9b776ab343
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keep cvars and commands alphabetically sorted
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2017-07-04 23:14:28 +02:00 |
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myT
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23d0273489
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commands registered by cgame get removed after CG_SHUTDOWN
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2017-07-04 22:31:21 +02:00 |
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myT
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eb4b1d8615
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removed r_stencilbits r_depthbits r_colorbits r_texturebits r_ext_compressed_textures
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2017-06-22 09:41:36 +02:00 |
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myT
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bec4101854
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using stb_image to load png and tga images
libjpeg errors no longer shut down the engine
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2017-06-04 16:37:57 +02:00 |
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myT
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aa2b00cbbb
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added m_accelStyle and m_accelOffset for a new accel style
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2017-06-02 20:53:35 +02:00 |
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myT
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d9bacec921
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in_minimize registers a hotkey to minimize/restore the client
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2017-06-01 13:02:19 +02:00 |
|
Christiaan Hondeveld
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53b0866069
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Merged dedicated console history
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2017-05-28 14:49:22 +02:00 |
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myT
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1bd7614d21
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added sv_minRebootDelayMins to control early server reboots
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2017-05-23 23:42:02 +02:00 |
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myT
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b49c880fe5
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fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors
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2017-05-19 00:23:53 +02:00 |
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myT
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a646bfdc87
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fixed shader stages using "wave" not being animated when the server time is a big number
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2017-05-19 00:04:32 +02:00 |
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myT
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85d6762647
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added auto-completion to the Windows dedicated server
fixed Linux dedicated servers inserting a leading backslash when running auto-completion
fixed tty handling of the leading "]"
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2017-05-18 23:23:50 +02:00 |
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myT
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8e2aafbdfd
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r_monitor is now latched, auto-updated and is used in every vid_restart call
fixed glConfig.vidWidth/Height when r_mode is set to use desktop res
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2017-05-17 07:41:25 +02:00 |
|
myT
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94541565b5
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added con_scaleMode
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2017-05-17 07:18:06 +02:00 |
|
myT
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e4062a6c90
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reduced win32 raw mouse input latency and added cl_drawMouseLag
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2017-05-06 22:01:14 +02:00 |
|
myT
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f9d4056e41
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fixed the pukka3tourney2 slime not being green with r_vertexLight 1
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2017-05-04 19:06:51 +02:00 |
|
myT
|
6b167831dd
|
fixed the ct3ctf1 grate near quad getting picmipped
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2017-05-04 19:02:58 +02:00 |
|
myT
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0e18c3b645
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added BACKSLASH as a bindable key on Windows
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2017-05-04 18:52:46 +02:00 |
|
myT
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8abb87e783
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fixed the player name look-up behavior of kick, banUser, dumpuser
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2017-05-04 18:36:07 +02:00 |
|
myT
|
7ea3b4264c
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fixed multi-view mouse input sensitivity for CPMA 1.50
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2017-05-04 08:51:13 +02:00 |
|
myT
|
3d6d1e587a
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renamed con_saveCmdHistory to con_history
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2017-04-20 03:25:46 +02:00 |
|
myT
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32de17e9b2
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updated the changelog
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2017-04-11 17:45:54 +02:00 |
|
arQon
|
1afbf12d80
|
repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh
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2016-12-18 03:05:45 -08:00 |
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arQon
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97db9f2314
|
import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |
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