mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-26 14:01:02 +00:00
updated the changelog
This commit is contained in:
parent
2cfcd8a5e8
commit
32de17e9b2
1 changed files with 58 additions and 1 deletions
|
@ -1,9 +1,66 @@
|
|||
|
||||
xx Dec 16 - 1.48
|
||||
XX XXX 17 - 1.49
|
||||
|
||||
chg: replaced monitor gamma by a post-process gamma shader and removed r_ignorehwgamma
|
||||
|
||||
chg: removed stereo rendering
|
||||
|
||||
chg: anti-aliasing sample count is set with r_msaa on all platforms (on Windows, it was r_ext_multisample)
|
||||
|
||||
chg: file system start-up will now verify the presence and integrity of baseq3/pak0-8.pk3 instead of only pak0
|
||||
|
||||
add: command history saving with con_saveCmdHistory (default: 0)
|
||||
|
||||
chg: replaced id's Huffman codec code with something both simpler and much faster
|
||||
|
||||
add: improved multi-monitor support and added r_monitor to select the start-up monitor
|
||||
r_monitor is the 1-based index of the monitor to use
|
||||
r_monitor 0 (default): start-up on the primary monitor
|
||||
r_monitor N = start-up on monitor number N
|
||||
|
||||
fix: fixed the start-up console window staying visible when starting in full-screen
|
||||
|
||||
add: crash handlers with crash report generation
|
||||
|
||||
chg: tweaked console scrolling speeds, fixed backtip insertion on Windows, XXX
|
||||
|
||||
chg: improved level load times
|
||||
|
||||
add: improved auto-completion with support for map names, bind key names, etc
|
||||
|
||||
chg: sound fall-off is linear instead of using a power function
|
||||
|
||||
add: 64-bit support
|
||||
|
||||
chg: switch from libjpeg 6 to libjpeg-turbo
|
||||
|
||||
chg: remove the byzantine r_mode usage added in 1.47
|
||||
|
||||
|
||||
Windows:
|
||||
|
||||
fix: the crash handler will reset the system timer resolution
|
||||
|
||||
fix: if requesting a resolution too high for the display, the image would be offset vertically
|
||||
|
||||
chg: updated mouse input for better grab (de-)activation and fixed window dragging not working
|
||||
|
||||
|
||||
Linux:
|
||||
|
||||
fix: the crash handler will reset tty input mode correctly
|
||||
|
||||
chg: tty input behavior matches in-game behavior when cgame is running and fixed the truncated tty input
|
||||
|
||||
fix: clear modifier keys on focus change to avoid ctrl/alt/shift being "stuck"
|
||||
|
||||
chg: new Linux mouse input code, support for raw input with XInput 2
|
||||
in_mouse 0 = no input
|
||||
in_mouse 1 = raw input (XInput 2)
|
||||
in_mouse 2 = normal input (XWindows)
|
||||
m_device to select a device explicity when using raw input
|
||||
|
||||
|
||||
17 Sep 11 - 1.47
|
||||
|
||||
add: backported another bunch of dlight stuff from the pmx branch
|
||||
|
|
Loading…
Reference in a new issue