..
extractfuncs
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
dm_ball.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
dm_tag.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
fmod.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_ai.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_camera.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_chase.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_cmds.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_combat.c
Fixed missing sounds for buttons, doors, plats, etc. in id/rogue/xatrix maps caused by custom sound code in Lazarus and missionpack DLLs.
2020-08-25 03:55:40 -04:00
g_crane.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_fog.c
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
g_func.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_func_decs.h
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_func_list.h
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_items.c
Fixed mega health always sound being played on pickup for health items with custom count in both default Lazarus and missionpack DLLs.
2020-12-03 03:38:07 -05:00
g_jetpack.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_lights.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_local.h
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_lock.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_main.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
g_mappack.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_misc.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_misc_q1.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_mmove_decs.h
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_mmove_list.h
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_monster.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_newai.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_newdm.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_newfnc.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_newtarg.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
g_newtrig.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_newutils.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_newweap.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_patchplayermodels.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_pendulum.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_phys.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_reflect.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_save.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
g_sound.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_spawn.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_sphere.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_svcmds.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_target.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_thing.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_tracktrain.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_trigger.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_turret.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_utils.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_utils_q1.c
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
g_vehicle.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_weapon.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
g_weapon_q1.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
game.def
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
game.h
Const-ified string parms for filesystem funcs, function exports, and related func in game DLLs.
2020-08-11 02:08:18 -04:00
km_cvar.c
Added integer and description fields to cvar_t struct in game DLLs.
2020-08-23 18:04:50 -04:00
km_cvar.h
Added integer and description fields to cvar_t struct in game DLLs.
2020-08-23 18:04:50 -04:00
laz_misc.h
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
license.txt
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_actor.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_actor.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_actor_weap.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_berserk.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_berserk.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss2.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss2.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss3.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss5.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss31.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss31.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss32.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss32.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_brain.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_brain.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_brainbeta.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_carrier.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_carrier.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_chick.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_chick.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_dog.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_dog.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_fixbot.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_fixbot.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_flash.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_flipper.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_flipper.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_float.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_float.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_flyer.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_flyer.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gekk.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_gekk.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gladb.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_gladiator.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_gladiator.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gunner.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_gunner.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_hover.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_hover.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_infantry.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_infantry.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_insane.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_insane.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_medic.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_medic.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_move.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
m_move2.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
m_mutant.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_mutant.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_parasite.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_parasite.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_player.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_q1dog.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1dog.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1enforcer.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1enforcer.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1fiend.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1fiend.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1freddie.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
m_q1freddie.h
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1grunt.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1grunt.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1hknight.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1hknight.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1knight.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1knight.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1ogre.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1ogre.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1rotfish.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_q1rotfish.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1scrag.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1scrag.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1shalrath.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1shalrath.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1shambler.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1shambler.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1tarbaby.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
m_q1tarbaby.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1zombie.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_q1zombie.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_rider.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_soldier.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_soldier.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_soldierh.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_stalker.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_stalker.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_supertank.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_supertank.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_tank.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
m_tank.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_turret.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_turret.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_vulture.c
Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs.
2020-12-14 00:09:31 -05:00
m_vulture.h
Added missing settable spawn health for info_player_start
2020-02-13 18:49:26 -05:00
m_widow.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_widow.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_widow2.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_widow2.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
menu.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
missionpack.dsp
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
missionpack.dsw
Renamed project files for official mission pack support DLL.
2020-02-15 14:53:26 -05:00
missionpack.rc
Added separate resource file for 64-bit build of missionpack DLL.
2020-08-15 03:21:41 -04:00
missionpack_2008.rc
Fixed health reverting to previous max_health value on map change when game is not saved first.
2020-08-17 00:41:24 -04:00
missionpack_2008.sln
Renamed project files for official mission pack support DLL.
2020-02-15 14:53:26 -05:00
missionpack_2008.vcproj
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
p_chasecam.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_client.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
p_hud.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
p_menu.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_menu.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_text.c
Increased size of filename buffer for entity transition file in missionpack DLL from MAX_QPATH to MAX_OSPATH.
2020-09-01 20:04:30 -04:00
p_text.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_trail.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
p_view.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
p_weapon.c
Added freddie and vulture monsters to missionpack DLL.
2020-12-03 17:00:15 -05:00
pak.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
plasma.h
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
q_shared.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
q_shared.h
Fixed missing sounds for buttons, doors, plats, etc. in id/rogue/xatrix maps caused by custom sound code in Lazarus and missionpack DLLs.
2020-08-25 03:55:40 -04:00
readme.txt
Added missing CTFSay_Team() to client commands list.
2020-02-21 22:01:52 -05:00
resource.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_acannon.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_ai.c
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_anim.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_boss.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_boss.h
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_camera.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
z_handler.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_handler.h
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_hound.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_hound.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_item.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_sentien.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_sentien.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_trigger.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_weapon.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00