thirtyflightsofloving/missionpack
Knightmare66 74c1930cf5 Made Tactician Gunner lead target based on random chance and skill level.
Changed Tactican Gunner's min prox range to 320.
Added bad_area fields to monster-fired prox mines with new g_newai.c->MarkProxArea() function.
Misc AI tweaks to handle prox bad_area fields.
Fixed flechettes clipping against player movement.
Cleaned up some old code from borderless window support.
2021-07-26 02:55:41 -04:00
..
extractfuncs Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
dm_ball.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
dm_tag.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
fmod.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_ai.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_camera.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_chase.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_cmds.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_combat.c Added monster_gunner_commander to missionpack DLL. 2021-04-23 05:08:26 -04:00
g_crane.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
g_fog.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_func.c Added target_effect entity from Lazarus to Awakening2 game DLL. 2021-03-11 04:07:29 -05:00
g_func_decs.h Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_func_list.h Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_items.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
g_jetpack.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_lights.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_local.h Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_lock.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_main.c Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
g_mappack.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
g_misc_laz.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc_nm.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc_q1.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_mmove_decs.h Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs. 2020-12-14 00:09:31 -05:00
g_mmove_list.h Added support for making model_spawn start off by setting delay to 1 along with toggle flag for both default Lazarus and missionpack DLLs. 2020-12-14 00:09:31 -05:00
g_model.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_monster.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
g_newai.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_newdm.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_newfnc.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
g_newtarg.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_newtrig.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_newutils.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_newweap.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_patchplayermodels.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_pendulum.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_phys.c Added freddie and vulture monsters to missionpack DLL. 2020-12-03 17:00:15 -05:00
g_reflect.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_save.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
g_sound.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_spawn.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_sphere.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_svcmds.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_target.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
g_target_laz.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_thing.c Added monster_gunner_commander to missionpack DLL. 2021-04-23 05:08:26 -04:00
g_tracktrain.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
g_trigger.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_turret.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_utils.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_utils_q1.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
g_vehicle.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_weapon.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
g_weapon_q1.c Added freddie and vulture monsters to missionpack DLL. 2020-12-03 17:00:15 -05:00
game.def Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
game.h Exported FS_Seek() and FS_Tell() to game API's game_import_t struct. 2021-03-25 02:25:48 -04:00
km_cvar.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
km_cvar.h Added integer and description fields to cvar_t struct in game DLLs. 2020-08-23 18:04:50 -04:00
laz_misc.h Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
license.txt Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_actor.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_actor.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_actor_weap.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
m_berserk.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_berserk.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss2.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_boss2.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss3.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
m_boss5.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
m_boss31.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_boss31.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss32.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_boss32.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_brain.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_brain.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_brainbeta.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
m_carrier.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_carrier.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_chick.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_chick.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_dog.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_dog.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_fixbot.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
m_fixbot.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_flash.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
m_flipper.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_flipper.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_float.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_float.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_flyer.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_flyer.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gekk.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_gekk.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gladb.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_gladiator.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_gladiator.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gunner.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
m_gunner.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_hover.c Added monster_gunner_commander to missionpack DLL. 2021-04-23 05:08:26 -04:00
m_hover.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_infantry.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_infantry.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_insane.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_insane.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_medic.c Added monster_gunner_commander to missionpack DLL. 2021-04-23 05:08:26 -04:00
m_medic.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_move.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
m_move2.c Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
m_mutant.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_mutant.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_parasite.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_parasite.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_player.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_q1dog.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1dog.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1enforcer.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1enforcer.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1fiend.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1fiend.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1freddie.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1freddie.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_q1grunt.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1grunt.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1hknight.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1hknight.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1knight.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1knight.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1ogre.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_q1ogre.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1rotfish.c Fixed PatchMonsterModel() skin names for certain monsters. 2021-01-02 15:58:52 -05:00
m_q1rotfish.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1scrag.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1scrag.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1shalrath.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1shalrath.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1shambler.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1shambler.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1tarbaby.c Fixed PatchMonsterModel() skin names for certain monsters. 2021-01-02 15:58:52 -05:00
m_q1tarbaby.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1zombie.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_q1zombie.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_rider.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_soldier.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
m_soldier.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_soldierh.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_stalker.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_stalker.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_supertank.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_supertank.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_tank.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
m_tank.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_turret.c Made Tactician Gunner lead target based on random chance and skill level. 2021-07-26 02:55:41 -04:00
m_turret.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_vulture.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_vulture.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_widow.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
m_widow.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_widow2.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_widow2.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
menu.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
missionpack.dsp Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
missionpack.dsw Renamed project files for official mission pack support DLL. 2020-02-15 14:53:26 -05:00
missionpack.rc Added separate resource file for 64-bit build of missionpack DLL. 2020-08-15 03:21:41 -04:00
missionpack_2008.rc Fixed health reverting to previous max_health value on map change when game is not saved first. 2020-08-17 00:41:24 -04:00
missionpack_2008.sln Renamed project files for official mission pack support DLL. 2020-02-15 14:53:26 -05:00
missionpack_2008.vcproj Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
p_chasecam.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_client.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
p_hud.c Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
p_menu.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_menu.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_text.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
p_text.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_trail.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
p_view.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
p_weapon.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
pak.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
plasma.h Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
q_shared.c Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
q_shared.h Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
readme.txt Added missing CTFSay_Team() to client commands list. 2020-02-21 22:01:52 -05:00
resource.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_acannon.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
z_ai.c Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_anim.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_boss.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_boss.h Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_camera.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_handler.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
z_handler.h Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_hound.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_hound.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_item.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_sentien.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_sentien.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_trigger.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
z_weapon.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00

This is the source code to the official missionpack support DLL for KMQuake2 (The Reckoning + Ground Zero).
It also supports most features from the Lazarus mod.

Note this source code is under the original "Limited Program Source Code License" from id Software,
NOT the GPL.  It should not be mixed with GPLed code.