Knightmare66
de8072c9e0
Use MAX_QPATH instead of MAX_PATH in CL_ParseConfigString().
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Clean up fog hacks in R_RenderView().
Remove file exists outputs in CL_CheckAndQueueDownload().
2019-06-10 12:16:13 -04:00
Knightmare66
9b3187651f
Fixed HTTP download only working for a single pak file. Added stufftext filtering.
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Fixed HTTP download of the first pak in a filelist from aborting other paks.
Added filtering of malicious stufftext from development branch.
2019-05-29 22:40:01 -04:00
Knightmare66
9c5fca4da2
Fixed maps.lst inside pak file overridding the external version of this file in baseq2.
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Blacklisted maps.lst from loading from pak files.
Cleaned up unneeded va() string expansion in cl_main.c->CL_Connect_f().
2019-05-05 13:07:41 -04:00
Knightmare66
f9f4527aa4
Fixed output message for CL_WriteConfig_f() to only output when successful.
2019-04-24 02:53:29 -04:00
Knightmare66
5c92e97c2e
Restored male/grunt default baseclientinfo for multiplayer games.
2019-04-24 01:22:44 -04:00
Knightmare66
905c57708f
Moved last reset of texture precache counter from .jpg to .tga loop.
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This misplacement was the result of a reordering of the texture format download order.
2019-04-23 12:58:01 -04:00
Knightmare66
132b05f03a
Added check for autosave slot in LoadGameCallback() to not specify a non-existent saveshot.
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Check for minumum length of saveshot name in SCR_DrawLoading().
Skip STX char before map title in dedicated console output.
Increased number of failed images/textures and walsizes to 1024 from 256.
Added one last modType() -> FS_ModType() change I forgot to commit.
2019-04-16 19:15:25 -04:00
Knightmare66
da1f56a0c5
Removed message size check for 404 messages in HTTP downloading.
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Renamed modType() and roguepath() functions in qcommon/files.c to FS_ModType() and FS_Roguepath().
2019-04-05 01:25:40 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00