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Fixed output message for CL_WriteConfig_f() to only output when successful.
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parent
5c92e97c2e
commit
f9f4527aa4
1 changed files with 10 additions and 5 deletions
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@ -1741,13 +1741,16 @@ CL_WriteConfiguration
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Writes key bindings and archived cvars to config.cfg
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===============
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*/
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void CL_WriteConfiguration (char *cfgName)
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qboolean CL_WriteConfiguration (char *cfgName)
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{
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FILE *f;
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char path[MAX_QPATH];
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if (!cfgName)
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return false;
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if (cls.state == ca_uninitialized)
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return;
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return false;
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// Knightmare changed- use separate config for better cohabitation
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//Com_sprintf (path, sizeof(path),"%s/config.cfg",FS_Gamedir());
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@ -1759,7 +1762,7 @@ void CL_WriteConfiguration (char *cfgName)
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//Com_Printf ("Couldn't write config.cfg.\n");
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// Com_Printf ("Couldn't write kmq2config.cfg.\n");
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Com_Printf ("Couldn't write %s.cfg.\n", cfgName);
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return;
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return false;
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}
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fprintf (f, "// This file is generated by KMQuake2, do not modify.\n");
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@ -1768,6 +1771,8 @@ void CL_WriteConfiguration (char *cfgName)
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fclose (f);
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Cvar_WriteVariables (path);
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return true;
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}
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@ -1788,8 +1793,8 @@ void CL_WriteConfig_f (void)
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else // if (Cmd_Argc() == 2)
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strncpy (cfgName, Cmd_Argv(1), sizeof(cfgName));
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CL_WriteConfiguration (cfgName);
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Com_Printf ("Wrote config file %s/%s.cfg.\n", FS_Gamedir(), cfgName);
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if (CL_WriteConfiguration (cfgName))
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Com_Printf ("Wrote config file %s/%s.cfg.\n", FS_Gamedir(), cfgName);
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}
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else
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Com_Printf ("Usage: writeconfig <name>\n");
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