Commit graph

9 commits

Author SHA1 Message Date
Knightmare66
4806e6cbc5 Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
Knightmare66
8083f057cf Added V_Shutdown() function.
Added better error message for clientnum underflow in HUD layout string.
Changed cvar ion_ripper_extra_sounds to default to 0 in missionpack DLL.
2021-03-01 21:49:38 -05:00
Knightmare66
1abde37ba0 Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
Knightmare66
26d58b1694 Added screenshot gamma correction.
Changed stats.log to save to savegamedir instead of the Quake2 root folder.
Renamed cvars menu_sensitivity, menu_rotate, and menu_alpha to ui_sensitivity, ui_item_rotate, and ui_background_alpha.
Removed some unused cvars.
Added CVAR_SAVE_IGNORE flag to "game" and "gamedir" cvars.
Added descriptions for most cvars.
Added dumpcvars command to output a list of cvars with their descriptions to cvarlist.txt.
2020-07-04 01:31:44 -04:00
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
ee9f79daff Use cvar integer field instead of float value field where applicable in client and UI.
Fixed false alerts on 0-length unicasts in PF_Unicast().
2020-05-29 03:54:33 -04:00
Knightmare66
2708250c0a Added horizontal offset to third-person mode, controlled by cvar cg_thirdperson_offset.
Add thirdperson offset option to controls menu.
Added cg_thirdperson_overhead cvar for experimental overhead mode.
Increased MAX_GLTEXTURES to 16K.
2020-05-05 01:37:53 -04:00
Knightmare66
5c92e97c2e Restored male/grunt default baseclientinfo for multiplayer games. 2019-04-24 01:22:44 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00