Knightmare66
67e211d524
Changed linux game library name to "kmq2gamex86_64.so" for 64-bit builds.
2020-08-11 17:11:53 -04:00
Knightmare66
d9848657dc
Const-ified string parms for filesystem funcs, function exports, and related func in game DLLs.
2020-08-11 02:08:18 -04:00
Knightmare66
37eb683714
Added cvar r_maxfps_autoset to allow disabling of automatic framerate capping.
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Moved call to CL_SetFramerateCap() to UpdateVideoRef().
Future-proofed CL_SetFramerateCap() for higher refresh rates.
2020-08-06 18:47:26 -04:00
Knightmare66
8f43c6bf9f
More 64-bit portability fixes.
2020-08-01 22:54:35 -04:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
30012ce19c
Finished implementation of fs_savegamedir and fs_downloaddir.
2020-05-02 16:08:01 -04:00
Knightmare66
e96adb36a9
Added descriptions to option menu submenu actions.
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Fixed fill of black menu status bar.
Added Sys_ExeDir(), Sys_PrefDir(), and Sys_DownloadDir().
2020-04-18 21:46:47 -04:00
Knightmare66
ce11b17e52
Fix text color codes not working in console notify messages due to false reset of formatting parms.
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Renamed TextColor() and CL_StringSetParams in cl_string.c to CL_TextColor() and CL_StringSetParams().
Changed SetWindowLong() and GetWindowLong() calls in vid_dll.c to SetWindowLongPtr() and GetWindowLongPtr().
2020-04-07 21:14:22 -04:00
Knightmare66
a57b260b7b
Increased console buffer size to 128K.
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Made COM_* funtions buffer-safe.
2019-10-08 03:39:06 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00