Knightmare66
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fdca639bd4
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Renamed save slots to use format of kmq2savexxx.
Increased number of save slots in save/load menus to 24.
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2020-09-27 19:59:38 -04:00 |
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Knightmare66
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a523e11915
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Abstracted "save" folder name for 64-bit portability.
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2020-07-31 17:11:31 -04:00 |
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Knightmare66
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7cf0c475f5
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Miscellaneous 64-bit porting fixes.
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2020-07-29 06:05:09 -04:00 |
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Knightmare66
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e317029eac
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Updated GPL headers based on Q2 Tools GPL source release.
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2020-06-04 17:01:28 -04:00 |
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Knightmare66
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00dd6821ab
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Fix bug with .sv2 file getting overwritten inside .savz file when writing savegames to fs_savegamedir.
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2020-05-02 16:46:25 -04:00 |
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Knightmare66
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30012ce19c
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Finished implementation of fs_savegamedir and fs_downloaddir.
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2020-05-02 16:08:01 -04:00 |
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Knightmare66
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9272d5ea85
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Change Hunk_* and zone alloc functions to use size_t instead of int.
Replace READ_COMPRESSED_SAVEGAMES and WRITE_COMPRESSED_SAVEGAMES macros with COMPRESSED_SAVEGAMES.
Misc changes and some cleanup to game code.
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2020-04-20 03:17:27 -04:00 |
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Knightmare66
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9b61347592
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Added compression of .sv2 and .sav files into one .savz zip archive.
Added additional save info (full mapname, date and time, auto/quick save) to server.ssv file.
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2019-08-29 18:54:46 -04:00 |
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Knightmare66
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f986267ae2
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inital commit of full repository
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2019-03-13 15:20:07 -04:00 |
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