64 lines
997 B
Text
64 lines
997 B
Text
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../progs.dat
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defs.c
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x_vars.c
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x_cam.c
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x_misc.c
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x_sound.c
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geometry.c
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subs.c
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fight.c
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ai.c
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combat.c
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items.c
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weapons.c
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x_spwpn.c
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world.c
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client.c
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player.c
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monsters.c
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doors.c
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buttons.c
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tripwire.c // xmen (cl2): Laser Tripwire Code
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particle.c // xmen (cl2): Particle Throwers
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mines.c // xmen (cl2): Mines
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litening.c // xmen (cl2): Lightning
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triggers.c
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x_trig.c // xmen (cl2): trigger_constant
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plats.c
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misc.c
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explbrsh.c // xmen (cl2): Exploding brush code
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x_selch.c // xmen : select character stuff
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x_tech.c // xmen : tech dude
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x_ambient.c // xmen : ambient sounds
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skeleton.c
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// X-Men characters (implemented)
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wolvie.c
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storm.c
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cyclops.c
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beast.c
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psylocke.c
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angel.c
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gambit.c
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bishop.c
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rogue.c
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cannon.c
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cannon2.c
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phoenix.c
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iceman.c
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// X-Men Bosses
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apsmall.c
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appy.c
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sinister.c
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// Id's untouched monsters
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//boss.c
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x_debug.c
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