zdray/src
Magnus Norddahl dce5c510e3 - use subdivide on line surface lights as well
- removed some dead code
2018-11-03 00:45:29 +01:00
..
blockmapbuilder Initial import 2017-08-03 20:25:54 +02:00
commandline Remove level writing code as it isn't needed 2017-08-03 22:13:30 +02:00
framework Initial import 2017-08-03 20:25:54 +02:00
level - use subdivide on line surface lights as well 2018-11-03 00:45:29 +01:00
lightmap - use subdivide on line surface lights as well 2018-11-03 00:45:29 +01:00
nodebuilder - fix include errors when SSE is enabled 2018-10-29 13:05:07 +01:00
parse - remove anti-patterns 2018-10-26 10:06:17 +02:00
platform/windows Initial import 2017-08-03 20:25:54 +02:00
viewer Initial import 2017-08-03 20:25:54 +02:00
wad Initial import 2017-08-03 20:25:54 +02:00
main.cpp - changed the output to be one lump using a compressed rgb16f format with 3d floors support 2018-11-02 22:21:32 +01:00