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589 lines
32 KiB
C++
589 lines
32 KiB
C++
//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2012-2013 LunarG, Inc.
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// Copyright (C) 2015-2018 Google, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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//
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// This header defines a two-level parse-helper hierarchy, derived from
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// TParseVersions:
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// - TParseContextBase: sharable across multiple parsers
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// - TParseContext: GLSL specific helper
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//
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#ifndef _PARSER_HELPER_INCLUDED_
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#define _PARSER_HELPER_INCLUDED_
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#include <cstdarg>
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#include <functional>
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#include "parseVersions.h"
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#include "../Include/ShHandle.h"
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#include "SymbolTable.h"
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#include "localintermediate.h"
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#include "Scan.h"
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#include "attribute.h"
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namespace glslang {
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struct TPragma {
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TPragma(bool o, bool d) : optimize(o), debug(d) { }
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bool optimize;
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bool debug;
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TPragmaTable pragmaTable;
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};
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class TScanContext;
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class TPpContext;
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typedef std::set<long long> TIdSetType;
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typedef std::map<const TTypeList*, std::map<size_t, const TTypeList*>> TStructRecord;
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//
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// Sharable code (as well as what's in TParseVersions) across
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// parse helpers.
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//
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class TParseContextBase : public TParseVersions {
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public:
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TParseContextBase(TSymbolTable& symbolTable, TIntermediate& interm, bool parsingBuiltins, int version,
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EProfile profile, const SpvVersion& spvVersion, EShLanguage language,
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TInfoSink& infoSink, bool forwardCompatible, EShMessages messages,
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const TString* entryPoint = nullptr)
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: TParseVersions(interm, version, profile, spvVersion, language, infoSink, forwardCompatible, messages),
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scopeMangler("::"),
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symbolTable(symbolTable),
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statementNestingLevel(0), loopNestingLevel(0), structNestingLevel(0), blockNestingLevel(0), controlFlowNestingLevel(0),
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currentFunctionType(nullptr),
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postEntryPointReturn(false),
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contextPragma(true, false),
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beginInvocationInterlockCount(0), endInvocationInterlockCount(0),
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parsingBuiltins(parsingBuiltins), scanContext(nullptr), ppContext(nullptr),
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limits(resources.limits),
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globalUniformBlock(nullptr),
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globalUniformBinding(TQualifier::layoutBindingEnd),
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globalUniformSet(TQualifier::layoutSetEnd),
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atomicCounterBlockSet(TQualifier::layoutSetEnd)
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{
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if (entryPoint != nullptr)
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sourceEntryPointName = *entryPoint;
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}
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virtual ~TParseContextBase() { }
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#if !defined(GLSLANG_WEB) || defined(GLSLANG_WEB_DEVEL)
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virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, ...);
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virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, ...);
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virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, ...);
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virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, ...);
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#endif
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virtual void setLimits(const TBuiltInResource&) = 0;
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void checkIndex(const TSourceLoc&, const TType&, int& index);
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EShLanguage getLanguage() const { return language; }
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void setScanContext(TScanContext* c) { scanContext = c; }
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TScanContext* getScanContext() const { return scanContext; }
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void setPpContext(TPpContext* c) { ppContext = c; }
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TPpContext* getPpContext() const { return ppContext; }
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virtual void setLineCallback(const std::function<void(int, int, bool, int, const char*)>& func) { lineCallback = func; }
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virtual void setExtensionCallback(const std::function<void(int, const char*, const char*)>& func) { extensionCallback = func; }
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virtual void setVersionCallback(const std::function<void(int, int, const char*)>& func) { versionCallback = func; }
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virtual void setPragmaCallback(const std::function<void(int, const TVector<TString>&)>& func) { pragmaCallback = func; }
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virtual void setErrorCallback(const std::function<void(int, const char*)>& func) { errorCallback = func; }
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virtual void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) = 0;
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virtual bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) = 0;
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virtual bool lineDirectiveShouldSetNextLine() const = 0;
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virtual void handlePragma(const TSourceLoc&, const TVector<TString>&) = 0;
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virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) = 0;
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virtual void notifyVersion(int line, int version, const char* type_string)
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{
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if (versionCallback)
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versionCallback(line, version, type_string);
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}
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virtual void notifyErrorDirective(int line, const char* error_message)
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{
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if (errorCallback)
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errorCallback(line, error_message);
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}
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virtual void notifyLineDirective(int curLineNo, int newLineNo, bool hasSource, int sourceNum, const char* sourceName)
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{
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if (lineCallback)
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lineCallback(curLineNo, newLineNo, hasSource, sourceNum, sourceName);
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}
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virtual void notifyExtensionDirective(int line, const char* extension, const char* behavior)
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{
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if (extensionCallback)
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extensionCallback(line, extension, behavior);
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}
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// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
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virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
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// Manage global buffer (used for backing atomic counters in GLSL when using relaxed Vulkan semantics)
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virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr);
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// Potentially rename shader entry point function
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void renameShaderFunction(TString*& name) const
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{
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// Replace the entry point name given in the shader with the real entry point name,
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// if there is a substitution.
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if (name != nullptr && *name == sourceEntryPointName && intermediate.getEntryPointName().size() > 0)
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name = NewPoolTString(intermediate.getEntryPointName().c_str());
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}
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virtual bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
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virtual void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
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const char* const scopeMangler;
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// Basic parsing state, easily accessible to the grammar
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TSymbolTable& symbolTable; // symbol table that goes with the current language, version, and profile
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int statementNestingLevel; // 0 if outside all flow control or compound statements
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int loopNestingLevel; // 0 if outside all loops
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int structNestingLevel; // 0 if outside structures
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int blockNestingLevel; // 0 if outside blocks
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int controlFlowNestingLevel; // 0 if outside all flow control
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const TType* currentFunctionType; // the return type of the function that's currently being parsed
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bool functionReturnsValue; // true if a non-void function has a return
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// if inside a function, true if the function is the entry point and this is after a return statement
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bool postEntryPointReturn;
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// case, node, case, case, node, ...; ensure only one node between cases; stack of them for nesting
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TList<TIntermSequence*> switchSequenceStack;
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// the statementNestingLevel the current switch statement is at, which must match the level of its case statements
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TList<int> switchLevel;
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struct TPragma contextPragma;
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int beginInvocationInterlockCount;
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int endInvocationInterlockCount;
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protected:
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TParseContextBase(TParseContextBase&);
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TParseContextBase& operator=(TParseContextBase&);
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const bool parsingBuiltins; // true if parsing built-in symbols/functions
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TVector<TSymbol*> linkageSymbols; // will be transferred to 'linkage', after all editing is done, order preserving
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TScanContext* scanContext;
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TPpContext* ppContext;
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TBuiltInResource resources;
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TLimits& limits;
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TString sourceEntryPointName;
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// These, if set, will be called when a line, pragma ... is preprocessed.
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// They will be called with any parameters to the original directive.
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std::function<void(int, int, bool, int, const char*)> lineCallback;
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std::function<void(int, const TVector<TString>&)> pragmaCallback;
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std::function<void(int, int, const char*)> versionCallback;
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std::function<void(int, const char*, const char*)> extensionCallback;
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std::function<void(int, const char*)> errorCallback;
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// see implementation for detail
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const TFunction* selectFunction(const TVector<const TFunction*>, const TFunction&,
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std::function<bool(const TType&, const TType&, TOperator, int arg)>,
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std::function<bool(const TType&, const TType&, const TType&)>,
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/* output */ bool& tie);
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virtual void parseSwizzleSelector(const TSourceLoc&, const TString&, int size,
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TSwizzleSelectors<TVectorSelector>&);
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// Manage the global uniform block (default uniforms in GLSL, $Global in HLSL)
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TVariable* globalUniformBlock; // the actual block, inserted into the symbol table
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unsigned int globalUniformBinding; // the block's binding number
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unsigned int globalUniformSet; // the block's set number
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int firstNewMember; // the index of the first member not yet inserted into the symbol table
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// override this to set the language-specific name
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virtual const char* getGlobalUniformBlockName() const { return ""; }
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virtual void setUniformBlockDefaults(TType&) const { }
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virtual void finalizeGlobalUniformBlockLayout(TVariable&) {}
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// Manage the atomic counter block (used for atomic_uints with Vulkan-Relaxed)
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TMap<int, TVariable*> atomicCounterBuffers;
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unsigned int atomicCounterBlockSet;
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TMap<int, int> atomicCounterBlockFirstNewMember;
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// override this to set the language-specific name
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virtual const char* getAtomicCounterBlockName() const { return ""; }
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virtual void setAtomicCounterBlockDefaults(TType&) const {}
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virtual void setInvariant(const TSourceLoc& loc, const char* builtin) {}
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virtual void finalizeAtomicCounterBlockLayout(TVariable&) {}
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bool isAtomicCounterBlock(const TSymbol& symbol) {
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const TVariable* var = symbol.getAsVariable();
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if (!var)
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return false;
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const auto& at = atomicCounterBuffers.find(var->getType().getQualifier().layoutBinding);
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return (at != atomicCounterBuffers.end() && (*at).second->getType() == var->getType());
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}
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virtual void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken,
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const char* szExtraInfoFormat, TPrefixType prefix,
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va_list args);
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virtual void trackLinkage(TSymbol& symbol);
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virtual void makeEditable(TSymbol*&);
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virtual TVariable* getEditableVariable(const char* name);
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virtual void finish();
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};
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//
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// Manage the state for when to respect precision qualifiers and when to warn about
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// the defaults being different than might be expected.
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//
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class TPrecisionManager {
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public:
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TPrecisionManager() : obey(false), warn(false), explicitIntDefault(false), explicitFloatDefault(false){ }
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virtual ~TPrecisionManager() {}
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void respectPrecisionQualifiers() { obey = true; }
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bool respectingPrecisionQualifiers() const { return obey; }
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bool shouldWarnAboutDefaults() const { return warn; }
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void defaultWarningGiven() { warn = false; }
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void warnAboutDefaults() { warn = true; }
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void explicitIntDefaultSeen()
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{
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explicitIntDefault = true;
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if (explicitFloatDefault)
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warn = false;
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}
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void explicitFloatDefaultSeen()
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{
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explicitFloatDefault = true;
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if (explicitIntDefault)
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warn = false;
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}
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protected:
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bool obey; // respect precision qualifiers
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bool warn; // need to give a warning about the defaults
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bool explicitIntDefault; // user set the default for int/uint
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bool explicitFloatDefault; // user set the default for float
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};
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//
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// GLSL-specific parse helper. Should have GLSL in the name, but that's
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// too big of a change for comparing branches at the moment, and perhaps
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// impacts downstream consumers as well.
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//
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class TParseContext : public TParseContextBase {
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public:
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TParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins, int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
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bool forwardCompatible = false, EShMessages messages = EShMsgDefault,
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const TString* entryPoint = nullptr);
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virtual ~TParseContext();
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bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); }
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void setPrecisionDefaults();
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void setLimits(const TBuiltInResource&) override;
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bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) override;
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void parserError(const char* s); // for bison's yyerror
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virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
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virtual void growAtomicCounterBlock(int binding, const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
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void reservedErrorCheck(const TSourceLoc&, const TString&);
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void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) override;
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bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) override;
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bool lineDirectiveShouldSetNextLine() const override;
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bool builtInName(const TString&);
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void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
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TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string);
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TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
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void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
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#ifndef GLSLANG_WEB
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void makeEditable(TSymbol*&) override;
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void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
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#endif
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bool isIoResizeArray(const TType&) const;
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void fixIoArraySize(const TSourceLoc&, TType&);
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void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
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void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false);
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int getIoArrayImplicitSize(const TQualifier&, TString* featureString = nullptr) const;
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void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
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TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
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TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
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TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
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TIntermTyped* handleDotSwizzle(const TSourceLoc&, TIntermTyped* base, const TString& field);
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void blockMemberExtensionCheck(const TSourceLoc&, const TIntermTyped* base, int member, const TString& memberName);
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TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
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TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
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TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
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TIntermTyped* handleBuiltInFunctionCall(TSourceLoc, TIntermNode* arguments, const TFunction& function);
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void computeBuiltinPrecisions(TIntermTyped&, const TFunction&);
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TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
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void checkLocation(const TSourceLoc&, TOperator);
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TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
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void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
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TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&) const;
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TIntermTyped* addAssign(const TSourceLoc&, TOperator op, TIntermTyped* left, TIntermTyped* right);
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void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
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void nonOpBuiltInCheck(const TSourceLoc&, const TFunction&, TIntermAggregate&);
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void userFunctionCallCheck(const TSourceLoc&, TIntermAggregate&);
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void samplerConstructorLocationCheck(const TSourceLoc&, const char* token, TIntermNode*);
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TFunction* handleConstructorCall(const TSourceLoc&, const TPublicType&);
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void handlePrecisionQualifier(const TSourceLoc&, TQualifier&, TPrecisionQualifier);
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void checkPrecisionQualifier(const TSourceLoc&, TPrecisionQualifier);
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void memorySemanticsCheck(const TSourceLoc&, const TFunction&, const TIntermOperator& callNode);
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TIntermTyped* vkRelaxedRemapFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
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// returns true if the variable was remapped to something else
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bool vkRelaxedRemapUniformVariable(const TSourceLoc&, TString&, const TPublicType&, TArraySizes*, TIntermTyped*, TType&);
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void assignError(const TSourceLoc&, const char* op, TString left, TString right);
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void unaryOpError(const TSourceLoc&, const char* op, TString operand);
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void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
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void variableCheck(TIntermTyped*& nodePtr);
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bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
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void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
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void constantValueCheck(TIntermTyped* node, const char* token);
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void integerCheck(const TIntermTyped* node, const char* token);
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void globalCheck(const TSourceLoc&, const char* token);
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bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
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bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&);
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void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&, const char *sizeType);
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bool arrayQualifierError(const TSourceLoc&, const TQualifier&);
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bool arrayError(const TSourceLoc&, const TType&);
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void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
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void structArrayCheck(const TSourceLoc&, const TType& structure);
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void arraySizesCheck(const TSourceLoc&, const TQualifier&, TArraySizes*, const TIntermTyped* initializer, bool lastMember);
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void arrayOfArrayVersionCheck(const TSourceLoc&, const TArraySizes*);
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bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
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void boolCheck(const TSourceLoc&, const TIntermTyped*);
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void boolCheck(const TSourceLoc&, const TPublicType&);
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void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer);
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void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier);
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void accStructCheck(const TSourceLoc & loc, const TType & type, const TString & identifier);
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void transparentOpaqueCheck(const TSourceLoc&, const TType&, const TString& identifier);
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void memberQualifierCheck(glslang::TPublicType&);
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void globalQualifierFixCheck(const TSourceLoc&, TQualifier&, bool isMemberCheck = false);
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void globalQualifierTypeCheck(const TSourceLoc&, const TQualifier&, const TPublicType&);
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bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
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void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force);
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void setDefaultPrecision(const TSourceLoc&, TPublicType&, TPrecisionQualifier);
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int computeSamplerTypeIndex(TSampler&);
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TPrecisionQualifier getDefaultPrecision(TPublicType&);
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void precisionQualifierCheck(const TSourceLoc&, TBasicType, TQualifier&);
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void parameterTypeCheck(const TSourceLoc&, TStorageQualifier qualifier, const TType& type);
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bool containsFieldWithBasicType(const TType& type ,TBasicType basicType);
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TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&);
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void redeclareBuiltinBlock(const TSourceLoc&, TTypeList& typeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes);
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void paramCheckFixStorage(const TSourceLoc&, const TStorageQualifier&, TType& type);
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void paramCheckFix(const TSourceLoc&, const TQualifier&, TType& type);
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void nestedBlockCheck(const TSourceLoc&);
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void nestedStructCheck(const TSourceLoc&);
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void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op);
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void opaqueCheck(const TSourceLoc&, const TType&, const char* op);
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void referenceCheck(const TSourceLoc&, const TType&, const char* op);
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void storage16BitAssignmentCheck(const TSourceLoc&, const TType&, const char* op);
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void specializationCheck(const TSourceLoc&, const TType&, const char* op);
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void structTypeCheck(const TSourceLoc&, TPublicType&);
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void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop);
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void arrayLimitCheck(const TSourceLoc&, const TString&, int size);
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void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature);
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void inductiveLoopBodyCheck(TIntermNode*, long long loopIndexId, TSymbolTable&);
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void constantIndexExpressionCheck(TIntermNode*);
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void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&);
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void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&, const TIntermTyped*);
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void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
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void layoutObjectCheck(const TSourceLoc&, const TSymbol&);
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void layoutMemberLocationArrayCheck(const TSourceLoc&, bool memberWithLocation, TArraySizes* arraySizes);
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void layoutTypeCheck(const TSourceLoc&, const TType&);
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void layoutQualifierCheck(const TSourceLoc&, const TQualifier&);
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void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
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|
void fixOffset(const TSourceLoc&, TSymbol&);
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|
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const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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const TFunction* findFunctionExact(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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|
const TFunction* findFunction120(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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|
const TFunction* findFunction400(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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|
const TFunction* findFunctionExplicitTypes(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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|
void declareTypeDefaults(const TSourceLoc&, const TPublicType&);
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|
TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TPublicType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0);
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|
TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&);
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|
TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
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|
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
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|
void inheritMemoryQualifiers(const TQualifier& from, TQualifier& to);
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|
void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
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|
void blockStorageRemap(const TSourceLoc&, const TString*, TQualifier&);
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|
void blockStageIoCheck(const TSourceLoc&, const TQualifier&);
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|
void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName);
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|
void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
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|
void fixXfbOffsets(TQualifier&, TTypeList&);
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|
void fixBlockUniformOffsets(TQualifier&, TTypeList&);
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|
void fixBlockUniformLayoutMatrix(TQualifier&, TTypeList*, TTypeList*);
|
|
void fixBlockUniformLayoutPacking(TQualifier&, TTypeList*, TTypeList*);
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|
void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
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|
void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
|
|
void invariantCheck(const TSourceLoc&, const TQualifier&);
|
|
void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
|
|
void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
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|
TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body);
|
|
const TTypeList* recordStructCopy(TStructRecord&, const TType*, const TType*);
|
|
|
|
#ifndef GLSLANG_WEB
|
|
TAttributeType attributeFromName(const TString& name) const;
|
|
TAttributes* makeAttributes(const TString& identifier) const;
|
|
TAttributes* makeAttributes(const TString& identifier, TIntermNode* node) const;
|
|
TAttributes* mergeAttributes(TAttributes*, TAttributes*) const;
|
|
|
|
// Determine selection control from attributes
|
|
void handleSelectionAttributes(const TAttributes& attributes, TIntermNode*);
|
|
void handleSwitchAttributes(const TAttributes& attributes, TIntermNode*);
|
|
// Determine loop control from attributes
|
|
void handleLoopAttributes(const TAttributes& attributes, TIntermNode*);
|
|
// Function attributes
|
|
void handleFunctionAttributes(const TSourceLoc&, const TAttributes&, TFunction*);
|
|
|
|
// GL_EXT_spirv_intrinsics
|
|
TSpirvRequirement* makeSpirvRequirement(const TSourceLoc& loc, const TString& name,
|
|
const TIntermAggregate* extensions, const TIntermAggregate* capabilities);
|
|
TSpirvRequirement* mergeSpirvRequirements(const TSourceLoc& loc, TSpirvRequirement* spirvReq1,
|
|
TSpirvRequirement* spirvReq2);
|
|
TSpirvTypeParameters* makeSpirvTypeParameters(const TSourceLoc& loc, const TIntermConstantUnion* constant);
|
|
TSpirvTypeParameters* makeSpirvTypeParameters(const TPublicType& type);
|
|
TSpirvTypeParameters* mergeSpirvTypeParameters(TSpirvTypeParameters* spirvTypeParams1,
|
|
TSpirvTypeParameters* spirvTypeParams2);
|
|
TSpirvInstruction* makeSpirvInstruction(const TSourceLoc& loc, const TString& name, const TString& value);
|
|
TSpirvInstruction* makeSpirvInstruction(const TSourceLoc& loc, const TString& name, int value);
|
|
TSpirvInstruction* mergeSpirvInstruction(const TSourceLoc& loc, TSpirvInstruction* spirvInst1,
|
|
TSpirvInstruction* spirvInst2);
|
|
#endif
|
|
|
|
void checkAndResizeMeshViewDim(const TSourceLoc&, TType&, bool isBlockMember);
|
|
|
|
protected:
|
|
void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);
|
|
void inheritGlobalDefaults(TQualifier& dst) const;
|
|
TVariable* makeInternalVariable(const char* name, const TType&) const;
|
|
TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&);
|
|
void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&);
|
|
void checkRuntimeSizable(const TSourceLoc&, const TIntermTyped&);
|
|
bool isRuntimeLength(const TIntermTyped&) const;
|
|
TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
|
|
TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer);
|
|
#ifndef GLSLANG_WEB
|
|
void finish() override;
|
|
#endif
|
|
|
|
virtual const char* getGlobalUniformBlockName() const override;
|
|
virtual void finalizeGlobalUniformBlockLayout(TVariable&) override;
|
|
virtual void setUniformBlockDefaults(TType& block) const override;
|
|
|
|
virtual const char* getAtomicCounterBlockName() const override;
|
|
virtual void finalizeAtomicCounterBlockLayout(TVariable&) override;
|
|
virtual void setAtomicCounterBlockDefaults(TType& block) const override;
|
|
virtual void setInvariant(const TSourceLoc& loc, const char* builtin) override;
|
|
|
|
public:
|
|
//
|
|
// Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access
|
|
//
|
|
|
|
// Current state of parsing
|
|
bool inMain; // if inside a function, true if the function is main
|
|
const TString* blockName;
|
|
TQualifier currentBlockQualifier;
|
|
TPrecisionQualifier defaultPrecision[EbtNumTypes];
|
|
TBuiltInResource resources;
|
|
TLimits& limits;
|
|
|
|
protected:
|
|
TParseContext(TParseContext&);
|
|
TParseContext& operator=(TParseContext&);
|
|
|
|
static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2 * 2 * 2)); // see computeSamplerTypeIndex()
|
|
TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex];
|
|
TPrecisionManager precisionManager;
|
|
TQualifier globalBufferDefaults;
|
|
TQualifier globalUniformDefaults;
|
|
TQualifier globalInputDefaults;
|
|
TQualifier globalOutputDefaults;
|
|
TQualifier globalSharedDefaults;
|
|
TString currentCaller; // name of last function body entered (not valid when at global scope)
|
|
#ifndef GLSLANG_WEB
|
|
int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point
|
|
bool anyIndexLimits;
|
|
TIdSetType inductiveLoopIds;
|
|
TVector<TIntermTyped*> needsIndexLimitationChecking;
|
|
TStructRecord matrixFixRecord;
|
|
TStructRecord packingFixRecord;
|
|
|
|
//
|
|
// Geometry shader input arrays:
|
|
// - array sizing is based on input primitive and/or explicit size
|
|
//
|
|
// Tessellation control output arrays:
|
|
// - array sizing is based on output layout(vertices=...) and/or explicit size
|
|
//
|
|
// Both:
|
|
// - array sizing is retroactive
|
|
// - built-in block redeclarations interact with this
|
|
//
|
|
// Design:
|
|
// - use a per-context "resize-list", a list of symbols whose array sizes
|
|
// can be fixed
|
|
//
|
|
// - the resize-list starts empty at beginning of user-shader compilation, it does
|
|
// not have built-ins in it
|
|
//
|
|
// - on built-in array use: copyUp() symbol and add it to the resize-list
|
|
//
|
|
// - on user array declaration: add it to the resize-list
|
|
//
|
|
// - on block redeclaration: copyUp() symbol and add it to the resize-list
|
|
// * note, that appropriately gives an error if redeclaring a block that
|
|
// was already used and hence already copied-up
|
|
//
|
|
// - on seeing a layout declaration that sizes the array, fix everything in the
|
|
// resize-list, giving errors for mismatch
|
|
//
|
|
// - on seeing an array size declaration, give errors on mismatch between it and previous
|
|
// array-sizing declarations
|
|
//
|
|
TVector<TSymbol*> ioArraySymbolResizeList;
|
|
#endif
|
|
};
|
|
|
|
} // end namespace glslang
|
|
|
|
#endif // _PARSER_HELPER_INCLUDED_
|