Commit graph

6 commits

Author SHA1 Message Date
Magnus Norddahl
fc56a552fd Remove the KHR_RAY_QUERY requirement as it isn't being used anyway 2021-11-13 00:43:53 +01:00
Magnus Norddahl
8df36944eb Split shaders into three types (light, sun, bounce) 2021-11-07 04:05:19 +01:00
Magnus Norddahl
b1a06fda5e Successfully call vkCmdTraceRaysKHR without validation errors 2021-11-03 23:30:57 +01:00
Magnus Norddahl
b06f1b6128 Fix vulkan validation errors 2021-10-31 03:05:43 +01:00
Magnus Norddahl
0065d91f44 Build the bottom level acceleration structure using the KHR raytracing extension 2021-10-30 03:21:27 +02:00
Magnus Norddahl
3e11f81d5a Add first steps in using the GPU for the ray tracing 2021-10-28 23:27:25 +02:00