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Highlight ZDRayInfo being a requirement for lightmaps, add VKDoom to the readme
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# ZDRay baking utility for GZDoom
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# ZDRay baking utility for VKDoom/GZDoom
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ZDRay is a node and lightmap generator for GZDoom. ZDRay is intended as a drop-in replacement for zdbsp, with the additional feature that it can also bake lightmap lights. Once ZDRay has processed the level WAD it is ready to be used by GZDoom.
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ZDRay is a node and lightmap generator for GZDoom. ZDRay is intended as a drop-in replacement for zdbsp, with the additional feature that it can also bake lightmap lights. Once ZDRay has processed the level WAD it is ready to be used by GZDoom.
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## ZDRay Usage
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## ZDRay Usage
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**ATTENTION: You MUST place down a ZDRayInfo actor somewhere in the map for the lightmaps to appear at all!**
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<pre>
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<pre>
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Usage: zdray [options] sourcefile.wad
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Usage: zdray [options] sourcefile.wad
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-m, --map=MAP Only affect the specified map
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-m, --map=MAP Only affect the specified map
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