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1.6 KiB
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44 lines
1.6 KiB
Markdown
# *ZDoom binary dependencies for macOS
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This repository contains all binary dependencies required to build macOS application bundles of [ZDoom-derived](https://zdoom.org) source ports. A few other projects are supported as well, with lesser priority though.
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## Usage
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Download source code, and build a target
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```sh
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build.py --target=<target-name>
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```
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Build target from existing source code
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```sh
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build.py --source=<path-to-source-code>
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```
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Generate Xcode project instead of building target, and open it
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```sh
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build.py --source=...|--target=... --xcode
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```
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Run `build.py` without arguments for complete list of options.
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## Prerequisites
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* Xcode 12.2 or newer, launch it once to finish installation
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* CMake 3.18 or newer, `CMake.app` in `/Applications` or system-wide `cmake` console executable
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## Directories
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* `build` directory stores all intermediary files created during targets compilation, customizable with `--build-path` command line option
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* `deps` directory stores all dependencies (headers, libraries, executable and additional files) in the corresponding subdirectories
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* `output` directory stores built main targets, customizable with `--output-path` command line option
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* `prefix` directory stores symbolic links to all dependencies combined as one build root
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* `sdk` directory can contain macOS SDKs that will be picked if match with macOS deployment versions
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* `source` directory stores targets source code, customizable with `--source-path` command line option
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## Common information
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Libraries were built using 10.9 SDK (Intel x64_64) and 11.0 SDK (ARM64).
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macOS 10.9 SDK was obtained from Xcode 6.4. macOS 11.0 SDK was obtained from Xcode 12.2.
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