alexey.lysiuk
e480083cb6
aedi: remove zlib target
2021-03-20 15:27:48 +02:00
alexey.lysiuk
6e1e476519
aedi: add zlib-ng target
2021-03-20 15:26:17 +02:00
alexey.lysiuk
4c6910dd86
aedi: use gmake instead of system's make
...
CMake chooses gmake by default, and setting CMAKE_MAKE_PROGRAM=/usr/bin/make does not disable this behavior completely
overlapping of gmake and make caused fluidsynth build failures
fix #24
2021-03-16 13:23:48 +02:00
alexey.lysiuk
4edad0b8b3
aedi: update fluidsynth to 2.1.8
2021-03-16 09:46:16 +02:00
alexey.lysiuk
1daa433927
aedi: update zmusic to 1.1.6
2021-03-14 22:15:13 +02:00
alexey.lysiuk
a11b7fcc20
aedi: add dsda-doom target
2021-03-10 10:41:10 +02:00
alexey.lysiuk
88601881e0
aedi: update zmusic to 1.1.5
2021-03-01 11:51:14 +02:00
alexey.lysiuk
d369e37a5f
aedi: remove devilutionx-hellfire target
...
the current version of devilutionx is always built with hellfire support
2021-02-28 10:43:46 +02:00
alexey.lysiuk
9a1d0e0227
aedi: update moltenvk to 1.1.2
2021-02-23 09:49:57 +02:00
alexey.lysiuk
ac324a8b06
aedi: use correct branch in lzdoom 3.x target
2021-02-18 13:21:46 +02:00
alexey.lysiuk
010af3e93d
aedi: make platform header without subdirectories
2021-02-11 15:51:34 +02:00
alexey.lysiuk
f084b80259
aedi: update openal to 1.21.1
2021-02-05 10:02:31 +02:00
alexey.lysiuk
c1db9a3a03
aedi: add modern lzdoom target
2021-02-01 10:44:38 +02:00
alexey.lysiuk
27c2d5d6e0
aedi: rename lzdoom target to lzdoom3
2021-02-01 10:44:05 +02:00
alexey.lysiuk
d4933137d1
aedi: update fluidsynth to 2.1.7
2021-01-30 12:58:45 +02:00
alexey.lysiuk
a69bdbe929
aedi: add devilutionx hellfire target
2021-01-26 15:54:10 +02:00
alexey.lysiuk
379891b09f
aedi: update sndfile to 1.0.31
2021-01-25 11:31:03 +02:00
alexey.lysiuk
5c7187bd50
aedi: switch samplerate target to cmake
2021-01-25 11:29:57 +02:00
alexey.lysiuk
384e30dee5
aedi: update samplerate to 0.2.1
2021-01-25 11:29:14 +02:00
alexey.lysiuk
45cf6ee515
aedi: update instpatch to 1.1.6
2021-01-24 11:46:20 +02:00
alexey.lysiuk
1e2ee9c0df
aedi: open generated xcode project via cmake
2021-01-22 15:00:20 +02:00
alexey.lysiuk
dfdf48acc9
aedi: use proper environment in cmake target
2021-01-22 14:58:05 +02:00
alexey.lysiuk
dde53f6936
aedi: better naming for source paths
...
* build state's source_path member is the path to store downloaded and checked out source code of all targets, used when calling with --target command line option
* build state's source member is assigned either from --source command line option directly or from --target command line option appended to source_path member
2021-01-17 12:37:35 +02:00
alexey.lysiuk
35dc23a611
aedi: disallow xcode mode for special targets
2021-01-17 12:27:52 +02:00
alexey.lysiuk
e84f097385
aedi: implement dependency testing inside package
2021-01-16 15:23:14 +02:00
alexey.lysiuk
4999b2ee4a
split build script onto several modules
...
put all code into new package, build script will use it as a black box
split build state from builder class, and pass state to target methods
place base, main, dependency, special targets into separate files, and put them in own package
This implements #19
2021-01-14 10:34:20 +02:00