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aedi: use gmake instead of system's make
CMake chooses gmake by default, and setting CMAKE_MAKE_PROGRAM=/usr/bin/make does not disable this behavior completely overlapping of gmake and make caused fluidsynth build failures fix #24
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84c19c0452
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1 changed files with 3 additions and 3 deletions
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@ -105,7 +105,7 @@ class BuildTarget(Target):
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if os_version:
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self._update_env(varname, '-mmacosx-version-min=' + os_version)
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def install(self, state: BuildState, options: CommandLineOptions = None, tool: str = 'make'):
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def install(self, state: BuildState, options: CommandLineOptions = None, tool: str = 'gmake'):
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if state.xcode:
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return
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@ -257,7 +257,7 @@ Cflags: -I${{includedir}} {cflags}
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class MakeTarget(BuildTarget):
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def __init__(self, name=None):
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super().__init__(name)
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self.tool = 'make'
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self.tool = 'gmake'
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def configure(self, state: BuildState):
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super().configure(state)
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@ -404,7 +404,7 @@ class CMakeTarget(BuildTarget):
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if state.xcode:
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args = ('cmake', '--open', '.')
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else:
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args = ['make', '-j', state.jobs]
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args = ['gmake', '-j', state.jobs]
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if state.verbose:
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args.append('VERBOSE=1')
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