build script: do not override compilers and other options for xcode

This commit is contained in:
alexey.lysiuk 2020-12-31 11:24:30 +02:00
parent 201a326f8f
commit 5b6aaf81aa
1 changed files with 21 additions and 16 deletions

View File

@ -104,6 +104,8 @@ class Target(BaseTarget):
env['PATH'] = env['PATH'] \
+ os.pathsep + '/Applications/CMake.app/Contents/bin' \
+ os.pathsep + builder.bin_path
if not builder.xcode:
env['CC'] = builder.c_compiler()
env['CXX'] = builder.cxx_compiler()
@ -400,15 +402,18 @@ class CMakeTarget(Target):
args = [
'cmake',
builder.xcode and '-GXcode' or '-GUnix Makefiles',
'-DCMAKE_C_COMPILER=' + builder.c_compiler(),
'-DCMAKE_CXX_COMPILER=' + builder.cxx_compiler(),
'-DCMAKE_BUILD_TYPE=Release',
'-DCMAKE_INSTALL_PREFIX=' + self.prefix,
'-DCMAKE_PREFIX_PATH=' + builder.prefix_path,
]
if not builder.xcode:
if builder.xcode:
args.append('-GXcode')
else:
args.append('-GUnix Makefiles')
args.append('-DCMAKE_C_COMPILER=' + builder.c_compiler())
args.append('-DCMAKE_CXX_COMPILER=' + builder.cxx_compiler())
architecture = builder.architecture()
if architecture != machine():
args.append('-DCMAKE_SYSTEM_NAME=Darwin')
@ -1758,9 +1763,9 @@ class Builder(object):
self.output_path = arguments.output_path
self.verbose = arguments.verbose
self.platform = None
self._platforms = []
self._populate_platforms(arguments)
self.platform = self._platforms[0]
if arguments.target:
self.target = self.targets[arguments.target]