mirror of
https://github.com/ZDoom/zdbsp.git
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06d1bf0354
of just throwing it away. SVN r174 (trunk)
208 lines
3.5 KiB
C++
208 lines
3.5 KiB
C++
/*
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A red-black tree implementation for building minisegs.
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Copyright (C) 2002-2006 Randy Heit
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "zdbsp.h"
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#include "nodebuild.h"
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FEventTree::FEventTree ()
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: Root (&Nil), Spare (NULL)
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{
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memset (&Nil, 0, sizeof(Nil));
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}
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FEventTree::~FEventTree ()
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{
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FEvent *probe;
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DeleteAll ();
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probe = Spare;
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while (probe != NULL)
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{
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FEvent *next = probe->Left;
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delete probe;
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probe = next;
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}
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}
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void FEventTree::DeleteAll ()
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{
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DeletionTraverser (Root);
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Root = &Nil;
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}
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void FEventTree::DeletionTraverser (FEvent *node)
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{
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if (node != &Nil && node != NULL)
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{
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DeletionTraverser (node->Left);
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DeletionTraverser (node->Right);
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node->Left = Spare;
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Spare = node;
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}
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}
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FEvent *FEventTree::GetNewNode ()
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{
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FEvent *node;
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if (Spare != NULL)
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{
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node = Spare;
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Spare = node->Left;
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}
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else
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{
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node = new FEvent;
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}
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return node;
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}
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void FEventTree::Insert (FEvent *z)
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{
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FEvent *y = &Nil;
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FEvent *x = Root;
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while (x != &Nil)
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{
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y = x;
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if (z->Distance < x->Distance)
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{
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x = x->Left;
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}
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else
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{
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x = x->Right;
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}
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}
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z->Parent = y;
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if (y == &Nil)
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{
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Root = z;
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}
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else if (z->Distance < y->Distance)
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{
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y->Left = z;
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}
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else
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{
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y->Right = z;
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}
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z->Left = &Nil;
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z->Right = &Nil;
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}
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FEvent *FEventTree::Successor (FEvent *event) const
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{
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if (event->Right != &Nil)
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{
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event = event->Right;
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while (event->Left != &Nil)
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{
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event = event->Left;
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}
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return event;
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}
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else
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{
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FEvent *y = event->Parent;
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while (y != &Nil && event == y->Right)
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{
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event = y;
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y = y->Parent;
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}
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return y;
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}
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}
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FEvent *FEventTree::Predecessor (FEvent *event) const
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{
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if (event->Left != &Nil)
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{
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event = event->Left;
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while (event->Right != &Nil)
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{
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event = event->Right;
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}
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return event;
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}
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else
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{
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FEvent *y = event->Parent;
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while (y != &Nil && event == y->Left)
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{
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event = y;
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y = y->Parent;
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}
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return y;
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}
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}
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FEvent *FEventTree::FindEvent (double key) const
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{
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FEvent *node = Root;
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while (node != &Nil)
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{
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if (node->Distance == key)
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{
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return node;
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}
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else if (node->Distance > key)
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{
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node = node->Left;
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}
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else
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{
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node = node->Right;
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}
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}
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return NULL;
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}
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FEvent *FEventTree::GetMinimum ()
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{
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FEvent *node = Root;
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if (node == &Nil)
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{
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return NULL;
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}
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while (node->Left != &Nil)
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{
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node = node->Left;
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}
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return node;
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}
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void FEventTree::PrintTree (const FEvent *event) const
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{
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if (event->Left != &Nil)
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{
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PrintTree (event->Left);
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}
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printf (" Distance %g, vertex %d, seg %u\n",
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sqrt(event->Distance/4294967296.0), event->Info.Vertex, event->Info.FrontSeg);
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if (event->Right != &Nil)
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{
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PrintTree (event->Right);
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}
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}
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