* Fixed: Polyobject detection was disabled for UDMF maps due to an incorrect
namespace check.
* Fixed: The polyobject spawn type PO_SPAWNHURT_TYPE (9303) was not recognized
as a valid spawn spot, so split avoidance would not be enabled for any polyobjects
that used them.
* Added a -c (--comments) command line option to write entity numbers in comments
next to each entity in UDMF maps (ala the upcoming Doom Builder 2).
SVN r1702 (trunk)
- MapSideDef.sector was declared signed but treated as unsigned.
- Degenerate (one-dimensional) subsectors could throw away segs when
output for GL nodes depending on the seg ordering.
SVN r152 (trunk)