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raze
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fb95f0fff7
raze
/
wadsrc
/
static
/
zscript
/
games
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Christoph Oelckers
fb95f0fff7
- store an actual actor pointer in PLAYER.
...
# Conflicts: # source/games/blood/src/player.cpp
2021-11-29 00:54:58 +01:00
..
blood
- store an actual actor pointer in PLAYER.
2021-11-29 00:54:58 +01:00
duke
- some leftover shorts plus utilities that ended up unused but may be useful later.
2021-11-07 16:46:23 +01:00
exhumed
- Fix up
bsin()
usage within ZScript files.
2021-10-30 10:24:15 +02:00
sw
- SW: migrate everything to the main clipmove function
2021-11-08 23:11:30 +01:00