raze/wadsrc/static/zscript/games
Christoph Oelckers fb95f0fff7 - store an actual actor pointer in PLAYER.
# Conflicts:
#	source/games/blood/src/player.cpp
2021-11-29 00:54:58 +01:00
..
blood - store an actual actor pointer in PLAYER. 2021-11-29 00:54:58 +01:00
duke - some leftover shorts plus utilities that ended up unused but may be useful later. 2021-11-07 16:46:23 +01:00
exhumed - Fix up bsin() usage within ZScript files. 2021-10-30 10:24:15 +02:00
sw - SW: migrate everything to the main clipmove function 2021-11-08 23:11:30 +01:00