raze/source/common/rendering/hwrenderer
Mitchell Richters 828e46a8da - Remove the TVector2 (const TVector3<vec_t> &other) constructor.
* This narrowing constructor was causing a problem with a `clamp()` overload in the next commit.
* Believe this is a product of a by-gone time before we had the `XY()` method on `TVector3<T>` objects.
2023-10-03 23:07:44 +11:00
..
data - Remove the TVector2 (const TVector3<vec_t> &other) constructor. 2023-10-03 23:07:44 +11:00
postprocessing - backend update from GZDoom without adapting other code. 2023-08-19 16:59:05 +02:00
hw_draw2d.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00