raze/polymer/eduke32/source
terminx f83fe0c7d3 Boredom
git-svn-id: https://svn.eduke32.com/eduke32@323 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-24 03:13:45 +00:00
..
jaudiolib
jmact Fix from JonoF for using a joystick in combination with SDLayer. 2006-09-02 02:34:29 +00:00
misc
_functio.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
_rts.h
actors.c Nothing important 2006-10-19 00:45:36 +00:00
anim.c
astub.c New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer. 2006-09-19 23:02:33 +00:00
config.c Best map par time tracking from JonoF 2006-10-23 21:47:28 +00:00
config.h Best map par time tracking from JonoF 2006-10-23 21:47:28 +00:00
develop.h
duke3d.h Nothing important 2006-10-19 00:45:36 +00:00
funct.h
function.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
game.c Boredom 2006-10-24 03:13:45 +00:00
gamedef.c qstrlen 2006-09-30 06:51:48 +00:00
gamedef.h qstrlen 2006-09-30 06:51:48 +00:00
gamedefs.h
gameexec.c git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-15 18:59:45 +00:00
global.c The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented. 2006-08-22 05:38:59 +00:00
GNU.TXT
grpscan.c Added some commands for getting the current compiled CON ptr and jumping to another location 2006-08-28 19:18:05 +00:00
grpscan.h
jfaud_sounds.cpp git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
keys.h
mapster32.h
menus.c Best map par time tracking from JonoF 2006-10-23 21:47:28 +00:00
names.h
namesdyn.c
namesdyn.h
osdcmds.c Frustum clipping and cliplanes for map limits. Performance should be alright now. 2006-10-15 18:51:41 +00:00
osdcmds.h
osdfuncs.c
osdfuncs.h
player.c git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-10 23:04:38 +00:00
premap.c Move the window title setting code to the beginning of enterlevel(), so that it updates before the loading screen is displayed rather than after 2006-10-19 17:16:35 +00:00
rts.c
rts.h
savegame.c git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-10 23:04:38 +00:00
sector.c git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-10 23:04:38 +00:00
soundefs.h
sounds.c git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0 2006-10-10 23:04:38 +00:00
sounds.h
startgtk.game.c
startwin.game.c
startwin.game.h
testcd.c
winbits.c
wrapper.c